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User Posted Image


To give you an foretaste of the real Mod I will release a Demo for C&C Generals Zero Hour. Current features of the Demo:

- Construction Yard building style (canceled: performance killer)
- 4 kinds of bases (Fortress, Normal Base, Outpost, No/Mobile Base)
- 4 Subgametypes (Skirmish Classic, Skirmish TPoHW, Infantry War, World Power)
- 4 Main gametypes (Skirmish, AOD, Navy War, Headhunter)
- 2 Main Factions (USA and DetoNato)
- Lots of new maps. Currently more than 20
- And some TOP SECRET stuff ;)

I hope you will like it!

Please take a Look at this small Tutorial to handle the game mode setup. I hope this will help:
Cncgeneralsworld.com

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Kubus force shield DetoNato's Citadel Fortress wall
Blog RSS Feed Report abuse Latest News: Version 0.9.0 manual installer

0 comments by Medusa_Zenovka on Jul 22nd, 2009

Now the files for manual installations are done for the people which wih to install for TFD.

Just drop the files into your Zero Hour folder (make sure that you don't have any other mod installed!) and have fun. :)

Downloads RSS Feed Latest Downloads
TPoHW 0.9.0 manual installer

TPoHW 0.9.0 manual installer

Jul 21, 2009 Full Version 8 comments

For people which wish to install the mod for TFD. Just make sure that you don't have any other mod installed. To install simply put the files into your...

TPoHW Demo v0.9

TPoHW Demo v0.9

Jul 18, 2009 Full Version 2 comments

To give you an foretaste of the real Mod I will release a Demo for C&C Generals Zero Hour.

Trailer # 1

Trailer # 1

Oct 30, 2006 Movies 0 comments

The first trailer of The Power of Hightech Warfare

Post comment Comments  (60 - 70 of 86)
AL_Hassan
AL_Hassan Nov 28 2006, 2:38pm says:

Doh, I can make some futuristic stuff in 3ds max, i can make fast like a coca-cola factory and enough qualiful, but the bad thing is that I have no texture-laying skills. If you want to see my works, just enter the Dune: Evolution (on CnC3) mod gallery, most of models there are by mine invention.

+1 vote     reply to comment
Medusa_Zenovka
Medusa_Zenovka Nov 19 2006, 10:53pm says: Online

Our team is looking for new staff members.

+1 vote     reply to comment
STSS
STSS Nov 18 2006, 7:29pm says:

Nice Ideas! :D

+1 vote     reply to comment
Medusa_Zenovka
Medusa_Zenovka Nov 17 2006, 1:12pm says: Online

It is not released yet. I guess the demo is done in february...

+1 vote     reply to comment
Lucífer
Lucífer Nov 17 2006, 12:38pm says:

where can i download your ZH mod? i carn't find it :(

+1 vote     reply to comment
Cryptex
Cryptex Nov 12 2006, 12:16am says:

There is going to be a Naval mod for C&C Zero Hour, but the actual mo will be for C&C 3

+1 vote     reply to comment
W4lt3r
W4lt3r Nov 3 2006, 3:23pm says:

Is it just me or is this Mod being test runned at C&C: Generals (Zero hour)?

So i suppose that graphics will get lot better when the real game is modded with this, keep up good work *thumb up*

+1 vote     reply to comment
Tyranick
Tyranick Apr 17 2007, 2:44pm says:

Am i right in thinking that, that is the kind of think that dark crusade was all about where you have a map and you build **** on it and move about between battle to battle and stuff? that would of kicked ***...

+1 vote     reply to comment
tsfan
tsfan Apr 17 2007, 12:03pm says:

6 sides is ok, but 8 subfactions?! Try to set some limits or you may never finish it. Also, C&C 3 doesn't have the promised world domination tour(ie BFME 2 War of the Ring). I'm not sure why, it was mentioned in PC Gamer as being made. Will check into it.

+1 vote     reply to comment
GRELL
GRELL Oct 16 2006, 3:59am says:

WHEN DO U ESTIMATE IT WILL BE RELEASED

+1 vote     reply to comment
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Icon
C&C Generals: Zero Hour Icon
Platform
Windows
Developed By
Medusa_Zenovka
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Official Page
Cncgeneralsworld.com
Release Date
Released Sep 3, 2007
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Real Time Strategy
Theme
Sci-Fi
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Multiplayer
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Last Update
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