GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod plays after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...

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Templarfreak
Templarfreak - - 6,721 comments

The voxel looks a bit weird to me. O.o

Really bulky and not really fitting the style of everything else.

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ElrosAmandil
ElrosAmandil - - 133 comments

Then it can be a neutral/civil unit which can be captured by engineers???

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Lupus_of_nox_noctis
Lupus_of_nox_noctis - - 1,088 comments

Judging from the background its meant to be Forgotten, which are ragtagged and junkyard dogs. Although, it does look a bit too big, nothing aside from that for me though.

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Jeffman12
Jeffman12 - - 1,475 comments

It's a little hard to visually discern, maybe find a way to get a little more contrast into the color scheme?

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Templarfreak
Templarfreak - - 6,721 comments

I think cosmetically it's design doesn't fit with the rest of the stuff. But I suppose that could change soon. (Not this specifically, but other things.)

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Astor Author
Astor - - 1,946 comments

Forgotten use scrapped units in battle, this unit is a modified APC, which can store 8 Troops + has an additional AT Cannon. It's slow and heavy armored, so it's size is justified. The GDI APC for example, can only store 5 troops and can swim, is faster and has no weapon.

Vehicle Thiefs are already available at T2 for Forgotten faction. So you can steal enemy units. Mutants have a technological disadvantage in the early techlevels compared to the others. So I would recommend getting an enemy War Factory or stealing units.

A lot of units have been moved/changed in their Techlevel. Most because we have a lot of repetitive roles, so we need to make them more uniqe and usefull instead of simple direct updgrades. I.e. You still may choose to build Rookies, even if you can build Elite Cadres etc. (as both units have different weapons and abilities)

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