This mod is provided as a standalone version. You don't need Tiberian Sun to play this. GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod plays after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...

Forum Thread
Poll: How should the mod handle epic units? (24 votes)
Epic Units (Games : OpenRA : Mods : C&C Tiberian Sun Crystallized Doom : Forum : Status : Epic Units) Locked
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Astor Wardust Development
Apr 17 2013 Anchor

I am not sure how to handle epic units. At the moment each unit can be build unlimited times, but I thought in changing that. IF they will be limited they are going to be stronger...but also more expensive.

So I give you the option to choose!

First off, what units are affected?


Kodiak A3

Sting of Nod


Core Defender

The Forgotten
Fortress Tank

TS Style:
Only one epic from each kind at a time. Epics will cost insane, but effectivity will be increased too. BUT they will not be unfair!
Total destruction!
about 8.000$-20.000$ (no joke)

Project Nemesis Style:
Keep it as it is, no limit, with moderate price!
Doom style!

Mass Production Style:
Weaken them, make them cheaper, but also more boring :P
Overwhelming numbers!

Edited by: Astor

Apr 18 2013 Anchor

I think the TS style would be great. It gives you a long building time and high cost, but you can also end the game once you got the super units.

Astor Wardust Development
Apr 18 2013 Anchor

I voted myself also for the TS style. At the moment the epic units aren't really epic enough. Some Cabal Commandos can easilly kill all these monsters, maybe just Core Defender and Harbinger could win easily against them.

I want that wtf moment when you see an epic unit walking/flying or whaterver coming to your base and you are not prepared for it. Best examples are seen in Supreme Commander Forged Alliance ;)


Apr 18 2013 Anchor

Voted for TS style, but i dont suppose we can get a option too adjust it for a mess about LAN party etc?

Apr 18 2013 Anchor

TS is the way !! i want all units fulfill a part in battlefield ,do not want my units overwhelmed by super hyper units and not want everyone following a stereotypical/same/easy way for winning , I want everyone look the minor units picture at least 1 time per game sesion .

Apr 25 2013 Anchor

TS Style...but they should also be killable by normal units, especially if you make a mistake with them.

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