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This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.
MOTY Voting: Moddb.com
Everything you see is subject to change as it has been recorded on a pre-alpha version of Tiberian Genesis.
This is a rough game-play video we threw together in a couple of hours. It features a convoy of 3 GDI harvesters approaching a Tiberium field and then being assaulted by Nod forces. Little do the Nod forces know that they have signed their death certificates by attacking the harvesters!
Recorded on: 12/18/2011 on a Pre-Alpha version of Tiberian Genesis.
Pre-alpha my arse. This looks like beta quality. :) At least graphics-wise. Keep it up!
If the Tiberian was twice that size I think those fields would look awesome.
Tiberian? You mean tiberium?
it was awesome! especially the exploding blue tib!!
blue tiberium chain explosion looks pretty cool. but yeah i think those crystals should be bigger
I CAN'T READ OF WRITE BUT I CAN DRIVE ME TRACTOR!