=== Introduction ===

This modification aims to provide the epic battle of GDI and NOD into the Crysis® engine.

We will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™/Firestorm™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine.

Through this modification you will get to see Command & Conquer™: Tiberian Sun™/Firestorm™ up close and personal, with glowing crystals of tiberium, in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything which you like, every vehicle, every defense building, and of course your own strategy.

 

Here´s a small introduction about our planned features

• The highest priority is the balance between NOD and GDI.
• both sides playable (Brotherhood of NOD) and (Global Defense Initiative).
• Battles on nice islands, in caves which are filled with Tiberium, and such more.
• Game modes like infiltrate the enemy base(s) or build your own base(s).
• high priority is also lying on the civilisation and mutated vegetationsystem, for a impressive look and a nice feeling of the dangerous tiberium infestation process
• Many new infantry weapons, so you got some various weapons to fight with, not only with the assault rifle.
• Custom sounds and music made by our sound artist

 

=== Plans for process of release ===

The addons will be released step by step: At the beginning we will release the first tech level of Command & Conquer™: Tiberian Sun™, then the second and so on up to tech level 10 including the Firestorm™ units. After we have finished the complete project, you can expect a release of the full modification, containing all tech levels, miscellaneous objects, mutants and islands.

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Disruptor Multiplayer APC Landing
Blog RSS Feed Report abuse Latest News: Another game update^^

1 comment by Thorgrim-Ironfist on Jan 27th, 2008 digg this super bookmark


Wooow. Long time since the last update now.

For everybody out there wondering when somthing´s gonna happen, rejoice. Jack Hammersmith has been putting some serious hours into this mod now. We got our OK message from EA, and got a couple of modellers\ texture artists too.

GDI Wolverine
Wolverine CE2 ice
GDI Disruptor untextured wip

This is some of the new stuff that has happened these days.

We are still looking for more Modellers/Texturers with good knowledge of 3ds max and good skills in modelling and texturing.

We got a hell of models to optimize and texture and I´m not lying if I say that this is more than 60% of the whole Tiberian Sun/Firestorm content yet.
Check out our Jobs section at: Tg-mod.net if you think you can help us.

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Tiberian Genesis August Update - 2008

Tiberian Genesis August Update - 2008

Aug 06, 2008 Trailers 3 comments

Another Tiberian Genesis update revealing the latest constructions. In this particular video, the Tiberian Sun conversion into the FPS ... Crysis realm...

Desert Eagle

Desert Eagle

Mar 24, 2007 Movies 0 comments

Desert Eagle preview chrome

Build Menu Alpha

Build Menu Alpha

Sep 13, 2006 Movies 1 comment

An old video about our build menu in the MP mission. YOu have got all possibiles how in the game C&C TS, with some more feautures like zoom in & zoom...

Comments  (20 - 30 of 50)
JOEIV
JOEIV Jul 28 2008, 5:39am says:

Great!!! I can't wait to play this mod !

+2 votes     reply to comment
TuskenRaider
TuskenRaider Jul 27 2008, 8:41am says:

It would fit better in armed assault but too bad about the animation problem, maybe it will be possible in armed assault 2.

+1 vote     reply to comment
dealman
dealman May 2 2008, 4:53pm says:

Hope to see this really finish. I'd love to join the team for modeling / Texturing. But my skills are limited, although I got much time to spend on it at the days...

Also I never worked with Crysis before. I could try to help the mod, but I bet I won't be of much help. E-Mail me if you wanna take the risk :P

Mr_killa@hotmail.com

+1 vote     reply to comment
NODsoldier
NODsoldier Apr 1 2008, 2:59pm says:

Wow the tiberium glare effect on the water is friggin insane! YOu guys are crazy! This will certainly be mod of the month no doubt when it comes out.. I love C&C and you guys took it to the next limit, Good luck on finding more mappers and hope all goes well.. this mod can't die! xD

+1 vote     reply to comment
JackHammersmith
JackHammersmith Apr 22 2008, 5:51pm replied:

We will never let this Mod die.
Only problem right now is our lack of members and activity...
Buildmenu makes good progress and TechLevel 1 is slowly nearing its completion.
If someone is interested in helping us out... we got a large list of open positions ranging from Designer positions to PR-Managers.
Just contact me via ModDB or our Website contact form.

+1 vote     reply to comment
Redlightning
Redlightning Feb 7 2008, 4:13pm says:

Ive always loved the C&C series! =)

+1 vote     reply to comment
dealman
dealman Feb 7 2008, 1:51pm says:

This looks adorable, can barley stop looking at it.

I really hope this mod will be released, bugged beta or not I don't care.

Keep up the super awesome work!

+2 votes     reply to comment
MaxColin
MaxColin Jan 30 2008, 4:21am says:

I really hope this mod is gonna be releashed, i have always loved the C&C universe especially the Tiberium and the idea to make it as a mod for Crysis is excellent. I support your work, and hope you will keep up the good job.

+1 vote     reply to comment
Redlightning
Redlightning Jan 26 2008, 5:09pm says:

So, wait, this is for the game Crysis?

+1 vote     reply to comment
Thorgrim-Ironfist
Thorgrim-Ironfist Jan 27 2008, 8:51pm replied:

yhea. this game is for crysis

+1 vote     reply to comment
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