Tiberian Genesis August Update - 2008
Aug 06, 2008 Trailers 3 commentsAnother Tiberian Genesis update revealing the latest constructions. In this particular video, the Tiberian Sun conversion into the FPS ... Crysis realm...
=== Introduction ===
This modification aims to provide the epic battle of GDI and NOD into the Crysis® engine.
We will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™/Firestorm™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine.
Through this modification you will get to see Command & Conquer™: Tiberian Sun™/Firestorm™ up close and personal, with glowing crystals of tiberium, in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything which you like, every vehicle, every defense building, and of course your own strategy.
Here´s a small introduction about our planned features
• The highest priority is the balance between NOD and GDI.
• both sides playable (Brotherhood of NOD) and (Global Defense Initiative).
• Battles on nice islands, in caves which are filled with Tiberium, and such more.
• Game modes like infiltrate the enemy base(s) or build your own base(s).
• high priority is also lying on the civilisation and mutated vegetationsystem, for a impressive look and a nice feeling of the dangerous tiberium infestation process
• Many new infantry weapons, so you got some various weapons to fight with, not only with the assault rifle.
• Custom sounds and music made by our sound artist
=== Plans for process of release ===
The addons will be released step by step: At the beginning we will release the first tech level of Command & Conquer™: Tiberian Sun™, then the second and so on up to tech level 10 including the Firestorm™ units. After we have finished the complete project, you can expect a release of the full modification, containing all tech levels, miscellaneous objects, mutants and islands.
1 comment by Thorgrim-Ironfist on Jan 27th, 2008 digg this super bookmark
Wooow. Long time since the last update now.
For everybody out there wondering when somthing´s gonna happen, rejoice. Jack Hammersmith has been putting some serious hours into this mod now. We got our OK message from EA, and got a couple of modellers\ texture artists too.
This is some of the new stuff that has happened these days.
We are still looking for more Modellers/Texturers with good knowledge of 3ds max and good skills in modelling and texturing.
We got a hell of models to optimize and texture and I´m not lying if I say that this is more than 60% of the whole Tiberian Sun/Firestorm content yet.
Check out our Jobs section at: Tg-mod.net if you think you can help us.
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Another Tiberian Genesis update revealing the latest constructions. In this particular video, the Tiberian Sun conversion into the FPS ... Crysis realm...
An old video about our build menu in the MP mission. YOu have got all possibiles how in the game C&C TS, with some more feautures like zoom in & zoom...
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Great!!! I can't wait to play this mod !
It would fit better in armed assault but too bad about the animation problem, maybe it will be possible in armed assault 2.
Hope to see this really finish. I'd love to join the team for modeling / Texturing. But my skills are limited, although I got much time to spend on it at the days...
Also I never worked with Crysis before. I could try to help the mod, but I bet I won't be of much help. E-Mail me if you wanna take the risk :P
Mr_killa@hotmail.com
Wow the tiberium glare effect on the water is friggin insane! YOu guys are crazy! This will certainly be mod of the month no doubt when it comes out.. I love C&C and you guys took it to the next limit, Good luck on finding more mappers and hope all goes well.. this mod can't die! xD
We will never let this Mod die.
Only problem right now is our lack of members and activity...
Buildmenu makes good progress and TechLevel 1 is slowly nearing its completion.
If someone is interested in helping us out... we got a large list of open positions ranging from Designer positions to PR-Managers.
Just contact me via ModDB or our Website contact form.
Ive always loved the C&C series! =)
This looks adorable, can barley stop looking at it.
I really hope this mod will be released, bugged beta or not I don't care.
Keep up the super awesome work!
I really hope this mod is gonna be releashed, i have always loved the C&C universe especially the Tiberium and the idea to make it as a mod for Crysis is excellent. I support your work, and hope you will keep up the good job.
So, wait, this is for the game Crysis?
yhea. this game is for crysis