This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.
Tiberian Genesis - PlayTest Demonstration (June 30, 2013). All material shown is subject to change as it is in alpha mode.
Posted by Desi8389 on Jun 30th, 2013
We apologize for the long gap in news. However, we've got something really cool for you to make it up! Our mappers and programmers have been busy at work designing scripts for AI and creating authentic, genuine maps that represent the chaotic Tiberian Sun world. The following is a short playtest video we threw together yesterday.
This is just one of the many planned video updates we have. Expect a more regular update cycle from us from now on.
Audio and PR