This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.

Report article RSS Feed Tiberian Genesis Christmas Update!

This update reveals some new screenshots of the harvester and other units that we took during a wintry environment! Pretty fitting with Christmas, we would say!

Posted by Desi8389 on Dec 25th, 2011

Hey everybody!

Firstly, we'd like to wish all of you a very Merry Christmas and a Happy New Year! Also, we can't be thankful enough for all of you in getting us to the top 100 of MOTY 2011. Although we didn't get top 10, we still got our name out there to a lot of people and we hold high hopes for next year!


Secondly, check out the new screen-shots that we have posted below! (Courtesy of Jack Hammersmith and Sentry)


It does really fit in pretty nicely with the Christmas theme...don't you guys think so :P ?

This ends our Christmas update! Thanks for checking it out! As always, we are looking for new talent especially in the fields of Concept Art and Asset Creation (Organic Modeling,Texturing, and Animation). If you think you can help us, please drop us a line at jobs@tg-mod.net, and we'll get back to you as soon as possible!

~Tiberian Genesis Team 

Post comment Comments
TheNodCommander
TheNodCommander Dec 25 2011, 5:50am says:

Oh the terrain, the textures. Guys, that looks amazing!

+6 votes     reply to comment
Geosmith
Geosmith Dec 25 2011, 11:24am says:

Looks amazing. :) I'm not an RTS fan but I can't help but wanna play this.

+4 votes     reply to comment
Incognito
Incognito Dec 25 2011, 1:36pm replied:

Ehm, RTS/FPS :)

+3 votes     reply to comment
ApornasPlanet
ApornasPlanet Dec 25 2011, 1:44pm says:

Mental! What's that building in the bottom of the sixth screenshot?

+2 votes     reply to comment
metalmouth7
metalmouth7 Dec 25 2011, 3:13pm replied:

I think thats the top of another Harvester.

+3 votes     reply to comment
ApornasPlanet
ApornasPlanet Dec 26 2011, 11:45am replied:

yeah I see that now!

+1 vote     reply to comment
Incognito
Incognito Dec 25 2011, 3:33pm says:

Where's Santa ??

+1 vote     reply to comment
Anddos
Anddos Dec 25 2011, 6:02pm says:

I think tiberuim crysis would sound better for a name

+1 vote     reply to comment
Pythus
Pythus Dec 25 2011, 9:37pm replied:

but it sounds so unoriginal that way

+3 votes     reply to comment
The_splat
The_splat Dec 25 2011, 7:19pm says:

For concept art wise why not just look at the stuff they had for the tiberian game they never released ?
Seems slightly smarter then say... remaking the wheel.
Kodaemon had done some research and please check your email as i will send his report of the artworks from that to you.

+2 votes     reply to comment
Incognito
Incognito Dec 26 2011, 6:57am replied:

Hey man, mind sending me a copy as well? I saw some "concept art" but nothing I hadn't seem already on the net, like the cutscene stuff.

+2 votes     reply to comment
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