This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.
This update reveals some new screenshots of the harvester and other units that we took during a wintry environment! Pretty fitting with Christmas, we would say!
Posted by Desi8389 on Dec 25th, 2011
Firstly, we'd like to wish all of you a very Merry Christmas and a Happy New Year! Also, we can't be thankful enough for all of you in getting us to the top 100 of MOTY 2011. Although we didn't get top 10, we still got our name out there to a lot of people and we hold high hopes for next year!
Secondly, check out the new screen-shots that we have posted below! (Courtesy of Jack Hammersmith and Sentry)
It does really fit in pretty nicely with the Christmas theme...don't you guys think so :P ?
This ends our Christmas update! Thanks for checking it out! As always, we are looking for new talent especially in the fields of Concept Art and Asset Creation (Organic Modeling,Texturing, and Animation). If you think you can help us, please drop us a line at firstname.lastname@example.org, and we'll get back to you as soon as possible!
~Tiberian Genesis Team