This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.
We present you the new Nod soldier concept art. We still have a few open positions so use the opportunity to join the team! And the forums are open ...
The Tiberian Genesis team has open positions! Join now and help us realize this project!
First internal playtest after the CE3 port also, want to help make this project awesome?
We have open positions and are looking for skillful C&C enthusiasts who will help us get to the first release this year! In addition, a small WIP...
Introducing the ABEL assault rifle in it's two forms (long range and carbine) as well as some nice images of our potential game environments inspired...
Short introduction to the Port-a-Shack structure and the WIP of variant 1 of the model.
Check out the rendered Subterranean Dwelling, the first of the "camp" buildings we'll be showcasing.
We're working hard to get out the first playable CE3 beta! If you want to help us speed up the progress, read on...
Tiberian Genesis Logo Redesign Contest. Will end on August 12th.
Big news! Timer has been restarted by the formation of a new, powerful leadership - Incognito, Desi8389 and Jack Hammersmith.
An interview we did around the beginning of January of 2012 regarding Tiberian Genesis. The answers to the questions are quite detailed so read on if...
This update reveals some new screenshots of the harvester and other units that we took during a wintry environment! Pretty fitting with Christmas, we...
For our last update, we present to you an ingame video captured during one of our playtests featuring lumbering harvesters, agile buggies, earth shattering...
Part 2 of our update for MOTY! This news update will cover the GDI Rifle and an original track for the Tiberian Genesis soundtrack.
Hey everybody, please vote for us and also check out this post for the new unit that we have recently developed!
We've been interviewed by RainXc from CNCNZ.com! Be sure to check it out
We're seeking talent to assist us in the creation of our game on the CryENGINE3.
The July Update is here for Tiberian Genesis. This update includes the new GDI Vulcan Cannon and the new GDI Assault Rifle!
Hello and welcome to Tiberian Genesis' February Update. We have been a little silent over the past few months but that doesn't mean that we haven't been...
Hello and welcome to this long awaited Tiberian Genesis update, we have been very busy working behind the scenes and we hope you agree with us, it has...
Santa has been kind enough to share some of our great progress, these wonderful and exciting months. We'll present new amazing aircrafts, buildings and...
The latest news update of Tiberian Genesis, including a new video.
It is a long time ago when we posted our last update, but with this Interview many interesting questions got answered and many information were given...
A long awaited update in news. Today i will brng you all some happy news about the mods future.
We are back! Website and forum are back online and our team made some progress too. The infantry killer "Wolverine" is finally on the battlefield...
Hi Guys... We have got a new progress report about our next models.. Sam has finished his GDI Powerplant and God of Death aka Rick has finished his NOD...
Hi guys! Here is a new progress report from us. Our talented modeler Sam has now finished his 2 models, the GDI/NOD Mobile Construction Vehicle & the...
Now the light infantries are at both sides finished. ;) We will change the models a bit if Armed Assault is released, then we can use the Armed Assault...