This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.

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RSS Report map ideation experiments (view original)
map ideation experiments
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Incognito Author
Incognito

Make sure you click on the "view original" to get the full-screen image. Wallpaper anyone??

Reply Good karma+3 votes
Rayman47
Rayman47

Little glowing veins or cracks conecting them all

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Gregthegen
Gregthegen

Rotate the crystals a bit, I know that some of them are simple model copy and pastes but I'd atleast like to see the crystals grow a bit asymmetrically. Howeer the models themselves and the feel of the lighting in the map is perfect! :D

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OmegaBolt
OmegaBolt

Very pretty! Personally I think the fields should be denser so there are more individual plants in less space.

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DaViperDragon
DaViperDragon

besides the spacing of the crystals, its beautiful.

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L1b3rta
L1b3rta

Agreeing with all suggestions made in regards to the crystals and their surrounding.

I'd like to add to that, the crystals/tiberium needs to look more aggressive (if that makes any sense?). I'm hinting to something like this: I.imgur.com

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ApornasPlanet
ApornasPlanet

that's a nice field!

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NodGuy
NodGuy

Indeed, it is.

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SMIFFGIG
SMIFFGIG

Would be nice if the actual design was more like the concepts.
Cnc-source.com

and also as mentioned the spacing needs to be fixed.

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Description

A series of mapping experiments made by Slamer56. The goal is to try to get the feel of the original Tiberian Sun experience. What would you improve?

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