This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.
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This is the final concept of our GDI Powerplant round corridor drawn by: Sixton
That's a nice concept drawing!
I think a fight would be a bit.. frustrating in such a small space though.
You can fight intensive battles in the Powerplant if you want to destroy it very fast or use the common stuff f.e. Tick Tanks etc. to get the building down. ^^
The colors on the inside should be more reddish. Other then that nice work.
Sorry, I thought it said Nod PP.
Now THAT's a power plant XD
That's really nice!