This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.
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This is the stuff which I've just added to our latest revision, Rifles, Scopes, NOD/GDI Soldiers.
The rest in background is just previous stuff which still needs some improvements.
And by the way, the soldier models are temporary, I hope that we will find a character modeller soon.
Textures of GDI and NOD AssaultRifle are not the best, but will be improved later too. For now, I'm happy to have this "error/warning" free content already :).
Very cool.
Agreed, I can't wait to play as nod!
This is looking very nice.
It's coming along!
I think you need to tone down GDI's colour a little, they should be more tan than bright yellow IMHO.
Otherwise, looking good. :)
Impressive!
It is so awesome that it doesn't look real. :-D
that's fucking sweet! keep working!