Tiberian Odyssey is a total conversion for C&C Tiberian Sun developed by the Odyssey team. Tiberian Odyssey takes place 11 years after the events of C&C Tiberian Sun: Firestorm and portrays our own unique vision of a greatly expanded Tiberian Universe. Experience a brand new story told through an innovative and interactive campaign where your decisions as a commander will have a direct effect on the path you take and the outcome of the war. Experience new features such as; improved and reworked graphics, revamped sound effects, a completely new and original musical score and a plethora of new dynamic maps featuring dynamic lighting and randomized weather effects along with multiple game modes! Tiberian Odyssey will be a 100% standalone game and will require no additional C&C games or discs to run.

The future is closer than you think commander...

Be sure to visit our forums HERE at Project Perfect Mod!

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Blog RSS Feed Report abuse Latest News: Weekly Bulletin 13/12/2014

15 comments by Orac| on Dec 13th, 2014

Three things have come to my attention. The first is that I am not good at estimating the length of a week. The second is that Tiberian Odyssey made it to the top 100. Which is absolutely bloody fantastic, and I would like to thank everyone who voted for having faith in our endeavor. This is a massive boost in confidence for everyone who has contributed to the project. I'm very pleased!

The third thing is that while last time I ended by showing off GDI's heaviest mech, the "Atlas", I didn't spend any time explaining the development process. Since I believe that these bulletins are a good place to show off to the public the paths we've taken, I'm going to fix that. You're going to see a lot of blue background this week.

It started almost a year ago, when I finished my second attempt at the Atlas mech. I posted this gif in the TO staff forum because I was pretty happy with it. The response was luke warm at best.

Resolving to take on the staff's criticisms, I began prototyping other possibilities. The main suggestion was to shift away from the standard quadruped into something more X shaped. This swung from a conventional spider mech towards a hexapedal monstrosity before finally settling on the design we ran with. I also overhauled the turret to bring it more into line with the Ares's turret, and differentiate it from the work of other 3D artists.

People involved in the design process were: Team Black, Morpher, Regulus, Blubb, Hassan_2030, Bittah Commander, and Holy_Master. It took me most of a year to get it all working and ready to use in the game. Every element of the design was scrutinised and commented upon and critiqued by these fine folks, and I'm pretty pleased with the way it turned out.

GDI has been coming together in leaps and bounds lately, but we haven't forgotten Nod. Among other things, I don't believe we've shown off the deploy animations which I produced. The Tick Tank, Artillery, and Stealth Tank all deploy, and a few weeks before we launched these bulletins I wrapped up the animations on all three. Here they are:

The Tick and Artillery both have turrets. The Stealth Tank deploys into a small stealth generator, and is unarmed. It doesn't need a turret, but it gets a pulsating orb anim instead.

Today I tidied up the Nod Laser Fence, a power draining but cloakable alternative to Nod's standard walls. It's not all entirely done, and will take a bit of photoshopping to get the lasers looking good, but this is how it looks so far:

Hopefully soon we'll have some shots from the campaign to show you all. Now, however, it's time to wrap this bulletin up. Thanks for voting for us, everybody! Feel free to keep voting for us!

Anyway, that's some of the stuff we've done this week!

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Post comment Comments  (30 - 40 of 333)
missledef200 Oct 16 2014, 8:18am says:

You know, I really love Twisted Insurrection. It's a great standalone mod for Tiberian Sun, and it's an excellent take on the alternate "Nod won the First Tib' War" timeline. But Tiberian Odyssey will always have a special place in my heart as the first TS mod I ever saw. I've been watching you guys for years, and I'll wait years more for TO. You people have my utmost respect.

+4 votes     reply to comment
EKSelenc Oct 11 2014, 6:35am says:

Just can't wait to get hands on it.

+4 votes     reply to comment
willyTHERAVEGER Oct 6 2014, 12:45pm says:

damn, as soon as i saw this my lust to play TS was reborn, then i saw there was no download :,c i cry everytim
but seriously though i saw this and really wanted to play with my bestest bud xd everything looks awesome + havent seen any naval vehicles in TS in a looong time <3 and again real good work on everything, especially the unit sprites, they look really rather nice ^^ good luck onwards with the developing and life in general : )

+4 votes     reply to comment
Guest Sep 27 2014, 7:02pm says:

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Guest Sep 20 2014, 7:16pm says:

the mod is perfect for a public release right now

+1 vote     reply to comment
MrTaxikiller Sep 25 2014, 9:10am replied:

what make's you think that ?

+1 vote     reply to comment
kutulfu Sep 20 2014, 11:36am says:

This looks promising. I've been stalking this mod since many years and my hopes are getting high. Don't let those be in vain!

In fact, is there a chance for some kind of video gameplay of a sample skirmish? I really like the models and the overall graphical feel (it really looks like expanding the original TS style, only with greater number of details) and I would love to see how it looks in practice.

Sooooo? . .

+3 votes     reply to comment
Orac| Sep 20 2014, 6:12pm replied:

The next time there's a staff playtest I want to capture it in video.

+1 vote     reply to comment
samuelcolt Sep 7 2014, 5:59pm says:

I've lost all hope

+2 votes     reply to comment
Orac| Sep 8 2014, 6:53am replied:

My condolences - but given the crisis in the Ukraine, ISIS and their atrocities, malaria in the third world, the rise of antibiotic resistance, and the increasing gap between rich and poor I can understand why you would.

Stay strong though, there is still good in the world and I'm sure you can find some of it to give you hope.

+9 votes     reply to comment
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