Fight for the Global Defence Initiative or the Brotherhood of Nod in fierce down to earth conflicts, build your base and work as a team to advance and destroy the enemy team, Conspiracy of Nod will bring the old classic C&C Tiberian Dawn right to your front door, who this time will emerge victorious? The battle is up to you. We are using the original music to give the proper feel and may implement multiple game modes: Arcade mode will bring back the feel of C&C: Renegade, with odd weapons that take almost a magazine to kill, basically just a mess around... arcade mode. Then a Conquest mode where it’s normal and vehicles spawn and you can choose your kit from the spawn screen just like normal. We might even have a CTF mode, depending on if enough people want it. So stay tuned and if you want to join, just send an e-mail to
The Mammoth Tanks Origin is originally of Soviet Design but after the Red alert war was over the blueprints were captured by the allies and entrusted to the newly established Global Defence Initiative. The reason for its re-use in future war efforts is because the allied forces struggled to knock
Posted by XenonWolf on Mar 13th, 2006 digg this super bookmark
The Mammoth Tanks Origin is originally of Soviet Design but after the Red alert war was over the blueprints were captured by the allies and entrusted to the newly established Global Defence Initiative. The reason for its re-use in future war efforts is because the allied forces struggled to knock these tanks out.
Model & Texture credit go to Aircraftkiller.
Render background is credited to Sloth.
To check more cool stuff out then please direct your attention to Tiberiandawncon.com
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Um, Red alert and the Tiberium saga take place in different universes.
Not to be picky or anything.
Kane the leader of nod used the allied chronosphere in the future to get to the past he led the soviet forces in the final missions for the soviet forces. Red alert & the chronosphere changed the course of history in which the tiberium even took place some time after the red alert war.
Though C&C 95 was made before red alert they ment for red alert to be the prequil and for C&C 95 to be its sequal evidently following later on in 1998 with tiberian sun. Then Tiberian Twighlight was meant to have been the final battle and that the scrin had actually came to fight in that edition, but production was shut down by EA. Then Pursuited the RA2 in which in my opinion has no origin with the original 3 C&C RTS games made. Renegade soon followed and was a total fuck up this was meant to have started at the end of RA and procede through to TD (C&C 95) but with EA working amongst the team it was totally wrong.
C&C Generals followed after that and that had nothing to do with C&C what so ever, it was just a pathetic attempt by EA to gain all of the C&C fans trust. But that never happend instead we all boycott against them.
I should know my facts as ive been playing C&C since it first began back in 1995! I have played each and every one with all the addons too and completed them. Also im sure 100% true C&C fans will 100% back me up on this comment.
Quackzilla- you obviously havn't played Red alert 1 if you were to say something like that. RA1, Soviet Ending- Kane, Nod, Bingo.
yup, xenons post kinda says it all
"I'm the future :devious:"
Nice tank, kinda fun how it will appear in both Red alert:A path beyond and in Tiberian Dawn Conspiracy of Nod, a bit like how it appeared in Red alert and Tiberian Dawn. :)
Yeah Aircraftkiller is the co-leader of my mod :)
I really like how you guys are drifting away from the basic BF2 style. The screenshots look very original with the custom content.
In fact, they don't remind me of BF2 one bit. :)
Thanks for your support stickmaster we're going to try and enhance a majority of the BF2 code to disable how BF2 plays currently to a new style of C&C gaming :)
Xenon Wold is such a noob. =)
Was that nesscery Exdeath :S
Yes =P
Yes, Expeach7 :P