C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
This upgrade was developed in response to a case our Balance Team put forward regarding the lack of customisation for Tao's Overlord. The Tactical Nuclear Missile upgrade will equip the Nuclear Overlord with a sensor array and two large missile hatches on its back. This new M.A.D. weapon will allow the Overlord to spread deadly levels of radiation across considerable distances, while the array will assist the Overlord in the detection of hidden enemies.
nice
In other words they are kind of like mini nukes.
this will be in the 0.952 or in the 0.96?
There is no 0.952. The next version that will be released according to the devs is 0.96.
That is completely correct.
they re named it, I think to 0.1 the new release
when will it be released? will there be new sound effects for ironside's mammoth tank?
Great!
A new thing for my favorite Chinese general!
so, this is what it'll look like when not raining nuclear terror upon all whom apose them?
GNZH:
GLA Beats US beats China beats GLA
Lol, Confusing...
But that's just the way it goes.
US gets beaten by a bunch of Terrorists... (IT SHOULD HAVE BEEN CHINA!)
T.T
-SWAT
I suppose it blows up when destroyed.
Right?
-SWAT
Depends if you have the Isotope stability upgrade.
Truth be told, I don't know what it does yet, as it has yet to be put into the internal betas. Only the model is done.
in what version this upgrade will be released????
Not quite sure actually, probably in 0.96.
Emperor Doomlord :|
Glow.., the wonder will glow! can't you all see it general?
(of course you ****er!)
I've always wondered how the soldiers actually fit inside the Overlord. with their weapons, when they sit right above the turrets and, in this case, below a missile silo. Meh, nobody cares for realism when you have an Overlord.
No offence but the damage doesn't seem to fit the missile (2 hits for a katyusha and technical) I know they are not going to update, its just sad :(