A-mod-of-a-mod. Requires C&C Shockwave to be installed prior. For those of us that enjoy Shockwave, this is something entirely less serious. The goal of this mod is to make the game so unbalanced that it comes full circle and is balanced again.

Report RSS Update 17: It's Super Effective

When the going gets tough, General Towne's has a new way to break the camp.

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Everything is working as intended, I promise.

USA Factions:

  • Removed Bombardment from Command Trucks. After 8 hours of testing, Bombardment just breaks, I don't know why.
  • Replaced Bombardment with a big airstrike call-in ability. Its like the Hornet Strike, but 3 times larger.
  • Fixed an issue with the Command Truck structure feature. It can no longer be captured by the scumbag AI.
  • Reduced the cost of Heavy Infantry to $1500.
  • Heavy Infantry are trained slightly faster.

USA Laser:

  • Renamed to USA Rave General.
  • Added a new superweapon, the Particle Missile.
  • Requires a whopping 20 power, but deals the most damage of any superweapon.
  • Technically the missile is bugged, but using the magic of ini, it works perfectly :o
  • Prerequisites are a Strategy Center, and a Command Truck.
  • It takes some time for the missile to reach its target.
  • The missile will enter orbit, then separate, and collide with the force of a thousand suns.

USA Super Train General:

  • Nerfed the damage of Experimental Particle Cannon spheres by a little bit.

China Tank:

  • Replaced Battlemasters in HALO Tank Drop with Tiny Warmasters.
  • Yes, tiny warmasters.
  • They're smaller than normal and have slightly less health, but pack the same punch as Warmasters.
  • Getting your base rekt by autoloading Battlemasters from the sky was annoying.

GLA Factions:

  • Added GLA Command Bus.
  • It's a heavily armored bus that can be filled with 10 infantry.
  • Can be upgraded with stealth.
  • Is only stealth when NOT talking any damage.
  • For $500, you can turn the Command Bus into a stationary building, giving it extra armor and protection. Passengers are ejected and unharmed.
  • Converting to a structure allows it to be repaired by Workers, much faster than Junk Repair.
  • Command Buses can train basic infantry and Workers, as well as deploy a terrorist strike every 90 seconds.
  • New unit! Leech tank!
  • For only 2 Generals Points, you can build the Leech Tank. Armed with two different guns.
  • It's built from the Barracks, it's that small.
  • Can clear garrisons and is resistant to Infantry-based anti tank weapons.
  • It's very weak against tanks though.
  • Decent all-rounder, but fragile in the wrong engagements.

GLA Tank Airforce Units:

  • Decreased the health on the Flying Cobra, to match it's ground unit in terms of health.

GLA Salvage:

  • Replaced Hornets Nest with Battle Bus Bunker.
  • The AI can build it.
  • Comes with 3 weapons and can hold 5 extra infantry.
  • Benefits from AP Rockets and Fortifications.
  • Will Auto-Repair as well thanks to Junk Repair.

Misc. Changes:

  • Main Battle Tanks have a unique cameo and button image now. It's from the Fixed Online Rank pictures package.

**Generals Challenges**

  • Nerfed Demo Challenge a bit. More delay before the Scud Storm is built.
  • Some smaller attack waves in the early game.
  • Half as many nuclear topols.
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IvanderLim
IvanderLim

particle missile hmm
does it replace particle cannon?
i will upload the newest update at 13 december because i still have semester exam right now

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Splinterus Author
Splinterus

Particle Cannon is still there for Laser General.
Use the 17 Hotfix version because that one should work. There were a couple lines of removed upgrades lingering about.

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IvanderLim
IvanderLim

i already use the 17 hotfix but for some reason i didn't see particle missile

Edit: Nevermind

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IvanderLim
IvanderLim

I know that
I will try to check it later hope there will be something new

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