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C&C Rise of the Reds

This is the mod for the game named C&C Generals Zero Hour.

In this mod, there'll be alot of new stuffs, they're all listed below :
1. The fourth faction, Russia
2. Two new units and One new tech for USA
3. Three new units for China
4. Three new units and One new structure for GLA
5. More than 25 skirmish/multiplayer map
6. Three new Tech Structures
7. 24 new campaign missions for 4 factions
....and many more !!

More info at our official website! For the latest updates go straight to out forums :)

Last but not least, I want to say thanks you all for the attention.

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The members of the ROTR mod team has left the team recently. The first person was no other then team leader Red Army himself and the other is lead mapper Brandon. Both people haven been very important to ROTR but up until now, they have lost interest in ROTR and C&C due to their increasing interest to GTA:SA. They have both chosen another team member to suceed them. They are: Krit (Me) who would be taking over the position of Team Leader and our new mapper VoodooBenshee will be taking over the role of Lead mapper. But however, progress is still moving slowly especially with the skinning department (But I won't blame them, skinning is hard, I tried it). ETA to release is still unknown but stay tuned!

PS: Updates will be comming up slowly due to the slow developement progress of the mod.

A little sneaking out

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My team might kill me for this so don't tell them, hehehe. I've updated the gallery with some renders that weren't supposed to be showed...

Back on track!

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OK, the server's back up again so now our website and forums are back online and hopefully developement should speed up abit along with it as now our...

Server down

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There seems to be a problem with our server recently meaning that both the Website, forum and even our host site is down meaning that the dev team's only...

Maps, maps and more maps

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Brandon have completed 90 percent of the planned numbers of maps, which is 6 of them. One more to go and the maps are ready for AI implement. It is the...

Post comment Comments  (30 - 40 of 62)
Dragon_77
Dragon_77

<dead>

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Krit
Krit

I'll will make a annoucement when that day comes :)

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Dragon_77
Dragon_77

if ya ever need a BETA tester (insert cool looking smiliey here)

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Krit
Krit

lol, well we're not sure yet, we "might" recruit a few BETA testers though :)

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Dragon_77
Dragon_77

just saw the BETA post opps :P

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Dragon_77
Dragon_77

Ever need a BETA tester I open.

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Krit
Krit

OK, I've got access to modify the mod profiles and otherstuff, now I can keep the things here up to date along with the mod developement bar. The Gallery is updated with a bunch of new pics and I took out the blanks which were mistakes I did earlier this year :P

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Krit
Krit

Thanks

News updates will be likely to slow down since most of things are coming mostly from the mappers and coders. I'll post a update on the news as soon as we have something interesting to show :wink:

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Dragon_77
Dragon_77

FYI nice avatar Krit ^_^

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Krit
Krit

Please note that this mod won't release a public beta but will only release the mod once it's gone gold. That means all beta and alpha versions can only be accessed by team members only. The final release will hopefully be bug free then so you shouldn't have a bugging game playing it for the first time :)

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