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C&C Rise of the Reds

This is the mod for the game named C&C Generals Zero Hour.

In this mod, there'll be alot of new stuffs, they're all listed below :
1. The fourth faction, Russia
2. Two new units and One new tech for USA
3. Three new units for China
4. Three new units and One new structure for GLA
5. More than 25 skirmish/multiplayer map
6. Three new Tech Structures
7. 24 new campaign missions for 4 factions
....and many more !!

More info at our official website! For the latest updates go straight to out forums :)

Last but not least, I want to say thanks you all for the attention.

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The members of the ROTR mod team has left the team recently. The first person was no other then team leader Red Army himself and the other is lead mapper Brandon. Both people haven been very important to ROTR but up until now, they have lost interest in ROTR and C&C due to their increasing interest to GTA:SA. They have both chosen another team member to suceed them. They are: Krit (Me) who would be taking over the position of Team Leader and our new mapper VoodooBenshee will be taking over the role of Lead mapper. But however, progress is still moving slowly especially with the skinning department (But I won't blame them, skinning is hard, I tried it). ETA to release is still unknown but stay tuned!

PS: Updates will be comming up slowly due to the slow developement progress of the mod.

A little sneaking out

11 years ago News 0 comments

My team might kill me for this so don't tell them, hehehe. I've updated the gallery with some renders that weren't supposed to be showed...

Back on track!

11 years ago News 0 comments

OK, the server's back up again so now our website and forums are back online and hopefully developement should speed up abit along with it as now our...

Server down

11 years ago News 0 comments

There seems to be a problem with our server recently meaning that both the Website, forum and even our host site is down meaning that the dev team's only...

Maps, maps and more maps

11 years ago News 0 comments

Brandon have completed 90 percent of the planned numbers of maps, which is 6 of them. One more to go and the maps are ready for AI implement. It is the...

Post comment Comments  (20 - 30 of 62)
Krit Sep 3 2004 says:

Hopefully yes, I'll have to ask the coder on that when the server comes online again

+1 vote     reply to comment
Dragon_77 Sep 3 2004 says:

You know the more testing and Betas you have SHOULD decrese the amount of bugs in the final version anyways I just hope it turns out good and BTW will it have a launcher?

+1 vote     reply to comment
Krit Sep 1 2004 says:

Alpha will be somewhere at 90% (Excluding bugs) for us :P We want to get everything put in and done.

+1 vote     reply to comment
Dragon_77 Aug 31 2004 says:

Wait you guys are 80% done and you don't have ANY alpha versions yet :confused:

+1 vote     reply to comment
Krit Aug 30 2004 says:

Yup, the final gold version which would hopefully be bug free

+1 vote     reply to comment
Overlord_Yuri Aug 30 2004 says:

Will the first public release be the finished mod?

+1 vote     reply to comment
Krit Aug 30 2004 says:

The public release day varies on how many bugs and errors we find in our Alpha and Beta versions. We'll attemp to fix every bug found. Or you could check in with our coders, they might have a rough idea.

+1 vote     reply to comment
Dragon_77 Aug 30 2004 says:

Wow, I should check this place out more lol
I'm not to worried about a public realse anytime soon sence I'm testing RED DAWN heh heh.

+1 vote     reply to comment
Overlord_Yuri Aug 29 2004 says:

Will there be a public release before chirstmas?

+1 vote     reply to comment
Krit Aug 28 2004 says:

Nope, just no updates, most things done are maps

+1 vote     reply to comment
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C&C Rise of the Reds
C&C Rise of the Reds
Last Update
6 years ago
33 members