Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people complaining. Download my mod and find out why I still make this. Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.

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Music:
Main Menu - Vigilante's Answers
Skirmish Screen - Frank Klepacki's Devine Intervention

The Smackdown Units:
Gunther, Lord of the Smackdown - Cost $25,000. Buildtime 45 Seconds. Giant Mammoth Tank MK1. Has Jump Jet engine. Fires Modified Juggernaught Shells. Has 16 missiles in each clip.
Catalyst Avatar, Kings of the Smackdown - Cost $31,337. Buildtime 20 Seconds. The manifestation of energy into the body of an Avatar. Fires conversion beam that turns any vehicle into another Avatar.
Evisceration Wormhole, Prior of the Smackdown - Cost $50,000. Buildtime 30 Seconds. Wormhole hacked to destroy. Anything that comes close to it will be destroyed. Very hard to kill. Very Slow.

Skirmish Options:
Random Crates replaced with Random Ion Cannon Strikes
New AI naming system.

Superweapons:
Nuclear Missile - Much larger radius. Much more damage. Takes 10 minute reload.
Ion Cannon - 5 Minute Reload.
Rift - Larger radius. Lasts much longer.
GDI Drop Pods - 3 Drop Pods. Each one contains 3 Zone Trooper Squads and one Commando.
Tiberium Vapor Bomb - Massive Damage.
Cloaking Field - Larger radius of effect.
GDI Airborne - 3x the infantry.
Shockwave Artillery - Larger radius. Longer EMP.
The Swarm - 20 Jobbers.

Nod:
construction Yard - No longer has radar ability. Can now build epic structure, Temple Prime. Larger Build Radius.
Crane - Larger Build Radius. Can build defenses.
Power Plant - Provides more power than before.
Defensive Turrets - Larger build radius. Two more turrets.
Disruption Tower - Cloaks itself.
Refinery - Provides $500 every 12 seconds.
War Factory - Can now build Catalyst Avatars.
Operations Center - Gives radar.
Tiberium Silo - Five Max. Each give $10 every second.
Temple of Nod - Nuclear Missile now does much much more damage in a larger radius.
Tech Lab - Costs $10,000. Buildtime 60 Seconds. Allows for construction of Temple Prime.
Temple Prime* - Costs $50,000. Buildtime 120 Seconds. Allows for construction of Catalyst Avatars. Comes with 7 Obelisks of Light. 60,000 Health. Provides power equal to over 20 Power Plants. Provides full view of the map.

Nod Soldiers (Militants) - Attacks air. Deals more damage. New look.
Militant Rocket Squad - Comes in squads of four.
Saboteur - Has repair drones that can repair structures.
Fanatics - Stealthed when not moving. Deals more damage.
Black Hand - Can take much more damage. Deals much more damage.
Shadow Team - Instant kills most infantry. Bombs deal more damage.
Commando - Lasers do massive damage to everything.

Raider Buggy - Can contain one squad of infantry.
Scorpion Tank - Does more damage.
Attack Bike - Can navigate mountainsides.
MCV - Has actual build radius.
Flame Tank - Does more damage.
Stealth Tank - More missiles. More Damage.
Beam Cannon - Does more damage.
Avatar - Comes fully upgraded.
Catalyst Avatar - Has weapon which transforms any vehicle it hits into another Catalyst Avatar.

Viper (Venom) - New name.
Vertigo - Faster Buildtime. Deals much more damage.

GDI:
Construction Yard - No radar. Builds Epic Structure. Larger Build Radius.
Crane - Larger Build Radius. Can build defenses.
Power Plant - More power.
All Base Defenses - Much more damage.
Refinery - Provides $500 every 12 seconds.
War Factory - Can build Gunthers.
Barracks - Comes with two Watchtowers. Can train Rance Costas.
Tiberium Silo - Five Max. Each give $10 every second.
Tech Center - Allows for construction of Advanced Tech Lab.
Command Post - Give radar.
Ion Cannon Control Center - Ion Cannon now fires more often.
Armory - The infantry drop now comes with three times more infantry.
Space Command Uplink - Zone Trooper Drop comes with three drop pods. Shockwave Artillery does much more damage. Liquid Tiberium bomb is unlocked.
Advanced Tech Center - Provides full view of the map. Allows construction of Gunther. Provides lots of power.

Rifleman Squad - Does more damage to infantry. Builds Bunker/Watchtower hybrids.
Missle Squad - More damage.
Engineer - Has repair drones.
Grenadier Squad - Cheaper/Faster to make.
Sniper Team - Squads of three.
Commando - Can build more than one.
Zone Trooper - Can damage air units. Cheaper/Faster to make.
Rance Costa - Fires EMP bullets that disable aircraft and vehicles. Squads of many.

APC - Two Squad slots. Deals more damage.
Pitbull - More Damage.
Predator Tank - More Damage.
Rig - Cheaper/Faster to make. Does more damage.
MCV - Creates a build radius.
Mammoth Tank - More missiles. More damage. More health.
Juggernaut - Does more damage. Larger range.

Orca - More like the Venom. No longer needs to refuel/load.
Firehawk - Does much more damage.

Scrin:
Drone Platform - Has radar. Has repair drones that repair units/structures. Huge build radius.
Foundry - Can build defenses.
Reactor - Much more power provided.
Extractor - Provides $500 every 12 seconds.
Plastma Disk Launcher - Much more powerful.
Growth Accelerator - Provides $30 every second.
Warp Sphere - Can build Evisceration Wormholes.
Nerve Center - Lighting Spike now comes with an ion storm.
Technology Assembler - Allows for the creation of Control Node.
Control Node - Allows for construction of Evisceration Wormholes. Comes with 7 Storm Columns. Provides endless power.
Rift Generator - Rift lasts for a long time.
signal Transmitter - Provides full view of the map.

Jobbers (Buzzers) - New name. Does MUCH MUCH more damage. Can travel over water and mountains.

Seeker - Can travel over water and mountains.
Gun Walker - Can travel over water and mountains.
Devourer Tank - Can travel over water and mountains.
Explorer - Can travel over water and mountains.
Drone Platform (undeployed) - Can travel over water and mountains.
Harvester - Can travel over water and mountains.
Annihilator Tripod - Instantly kills infantry. Can travel over water and mountains. Stronger shield.

Planetary Assault Carrier - Does more damage. Stronger shield. Faster Slave Ships.
Devastator Warship - Does much more damage. Stronger shield.

C&C Retarded Version Triple Beta 1

C&C Retarded Version Triple Beta 1

News 0 comments

C&C Retarded v3 Beta 1 is now out! Check out my blog to download now!

C&C Retarded updates to version 2.6

C&C Retarded updates to version 2.6

News 1 comment

C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.

C&C;Retared 2.5 is out!

C&C;Retared 2.5 is out!

News 0 comments

Version 2.5 of Command and Conquer Retarded has been released.

C&C Retarded v2.1

News 0 comments

Hey guys, I hope you all enjoy this big update. This update should balance the game much more. Mirrors: Changes: Starting Units have been changed. Now...

RSS feed Downloads
C&C Retarded Release Candidate 1

C&C Retarded Release Candidate 1

Full Version 17 comments

A great mod for C&C3. It totally kicks ass. Just install it.

C&C Retarded v2.8

C&C Retarded v2.8

Full Version 20 comments

C&C Retarded is my re-imagining of how a C&C game should be. How Balance should take a second seat to fun factor. A fun gameplay experience was...

C&C Retarded v2.7

C&C Retarded v2.7

Full Version 0 comments

CNCRetarded is a mod like no other. This mod's sole purpose is not to just re-balance of the game but rather, to exemplify the sage engine's funnitude...

C&C Retarded 2.7 - The Beta Release

C&C Retarded 2.7 - The Beta Release

Demo 4 comments

This is just a beta of the upcomming 2.7. Hopefully this should satisfy everyone waiting for another release. BTW, this will only be hosted here and no...

C&C Retarded 2.6

C&C Retarded 2.6

Full Version 7 comments

C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.

C&C Retarded 2.5

C&C Retarded 2.5

Full Version 3 comments

Hey guys, sorry for the lack of updates. Been very busy with personal matters, hope you can understand. Expect many more updates after this week is over...

Post comment Comments  (70 - 80 of 169)
Joel8160
Joel8160

I must know the song names!!!

They sound incredible!!!

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BigCheese256
BigCheese256

could you make a v2.9 with one second build time for every 100$ like in C&C3 because otherwise some constructions take prioraty over the longer building ones ;)

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evancartoonist
evancartoonist

What is the name of that song in the trailer?

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Reaper948
Reaper948

im srry to say but the only mods that u were good at were ZH and the new ones suck but it would be cooler if u could make them for Kanes Wrath

Reply Good karma Bad karma0 votes
Kevok
Kevok

Bug, don't know if posted yet: Temple Prime and other placable superbuildings are invisible.

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General666
General666

can you do something about nods extreme crappyness i had a commando fully upgraded taken out by a missile team

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General666
General666

I can't place the Scrin Control node any where how do i place it not sure if i can for the other super buildings am actually building them now will post on whether or not can place them. I can't place the others i am playing as the unholy alliance does that effect it.

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igor_griffin
igor_griffin

Lol, this mod is awesome, my game crashed when i dropped the tiberium bomb (either too much on screen or a game error, not sure)

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NODsoldier
NODsoldier

omg Gunrun, your mod for RA3 = unexplainable pwnage, played yours for C&C3 and it was sick enough! Can't wait for the sdk to come out.. good luck!

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ruby92
ruby92

so many mods for RA3.... yet there are still no SDKs found

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C&C3: Tiberium Wars
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Highest Rated (3 agree) 10/10

Best AI for Tiberium Wars. It actually gives challenge.
It is a true mystery why no one even got close when it comes to AI modding

Jan 26 2011 by Wastelander

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