Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people complaining. Download my mod and find out why I still make this. Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.

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Blog RSS Feed Post news Report abuse Latest News: C&C3: Tiberium Wars mods supported (update)

19 comments by Henley on Jun 30th, 2011

Commander you are needed on deck, it seems Desura has created mod support for Command and Conquer 3: Tiberium Wars. This means an influx of old and new amazing user made mod content will be available to download directly from the service. It seems your talents are needed more then ever.

You can choose from below which mod you wish to access first. Some are small gameplay changes others are full campaigns with entirely new factions and FMV's. All of them are amazing and are well worth your time.

Good luck commander.

Role-play aside, we are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know support@desura.com and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way.

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C&C Retarded Release Candidate 1

C&C Retarded Release Candidate 1

Jun 10, 2008 Full Version 17 comments

A great mod for C&C3. It totally kicks ass. Just install it.

C&C Retarded v2.8

C&C Retarded v2.8

Feb 25, 2008 Full Version 20 comments

C&C Retarded is my re-imagining of how a C&C game should be. How Balance should take a second seat to fun factor. A fun gameplay experience was...

C&C Retarded v2.7

C&C Retarded v2.7

Feb 10, 2008 Full Version 0 comments

CNCRetarded is a mod like no other. This mod's sole purpose is not to just re-balance of the game but rather, to exemplify the sage engine's funnitude...

C&C Retarded 2.7 - The Beta Release

C&C Retarded 2.7 - The Beta Release

Dec 30, 2007 Demo 4 comments

This is just a beta of the upcomming 2.7. Hopefully this should satisfy everyone waiting for another release. BTW, this will only be hosted here and no...

C&C Retarded 2.6

C&C Retarded 2.6

Dec 1, 2007 Full Version 7 comments

C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.

C&C Retarded 2.5

C&C Retarded 2.5

Nov 14, 2007 Full Version 3 comments

Hey guys, sorry for the lack of updates. Been very busy with personal matters, hope you can understand. Expect many more updates after this week is over...

Post comment Comments  (70 - 80 of 168)
BigCheese256 Jan 10 2009 says:

could you make a v2.9 with one second build time for every 100$ like in C&C3 because otherwise some constructions take prioraty over the longer building ones ;)

+1 vote     reply to comment
evancartoonist Jan 5 2009 says:

What is the name of that song in the trailer?

+1 vote     reply to comment
Reaper948 Jan 3 2009 says:

im srry to say but the only mods that u were good at were ZH and the new ones suck but it would be cooler if u could make them for Kanes Wrath

0 votes     reply to comment
Kevok Dec 31 2008 says:

Bug, don't know if posted yet: Temple Prime and other placable superbuildings are invisible.

+1 vote     reply to comment
General666 Dec 15 2008 says:

can you do something about nods extreme crappyness i had a commando fully upgraded taken out by a missile team

+1 vote     reply to comment
General666 Dec 14 2008 says:

I can't place the Scrin Control node any where how do i place it not sure if i can for the other super buildings am actually building them now will post on whether or not can place them. I can't place the others i am playing as the unholy alliance does that effect it.

+1 vote     reply to comment
igor_griffin Dec 7 2008 says:

Lol, this mod is awesome, my game crashed when i dropped the tiberium bomb (either too much on screen or a game error, not sure)

+1 vote     reply to comment
NODsoldier Nov 25 2008 says:

omg Gunrun, your mod for RA3 = unexplainable pwnage, played yours for C&C3 and it was sick enough! Can't wait for the sdk to come out.. good luck!

+1 vote     reply to comment
ruby92 Nov 24 2008 says:

so many mods for RA3.... yet there are still no SDKs found

+1 vote     reply to comment
Typhaaris Nov 23 2008 says:

err why is this in the ra3 section ????

+1 vote     reply to comment
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C&C3: Tiberium Wars Icon
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Released 2008
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148 votes submitted.

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Highest Rated (3 agree) 10/10

Best AI for Tiberium Wars. It actually gives challenge.
It is a true mystery why no one even got close when it comes to AI modding

Jan 26 2011 by Wastelander

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