Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people bitching. Download my mod and find out why I still make this. This mod contains so much "hella f*ckin' balls-to-the-walls awesome" you will regret not having played it sooner. Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.

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Feature: Defensive Structures

Feature: Defensive Structures

Apr 28, 2007 By TheGunrun 1 comment

Scrin: The hive will now be able to create buzzers. Stronger anti tank defense on the Photon Cannon. Growth accelerators accelerate tiberium growth at...

Feature: [Advanced Tech]

Feature: [Advanced Tech]

Jul 12, 2007 By TheGunrun 1 comment

When you build your regular tech building, a new construction tab will come up. From this tab you can build two things. The Advanced Tech Center and a...

Feature: [Harvesters]

Feature: [Harvesters]

Apr 28, 2007 By TheGunrun 1 comment

Nod: The harvester now has a button that will blow it up when pressed, catalyst missile style. Destroying near by tiberium type units. Scrin: Harvesters...

Feature: [Misc stuff]

Feature: [Misc stuff]

Jul 15, 2007 By TheGunrun 0 comments

Orcas will now be more like Venoms now. No longer will they have to rearm at the airfield nor land. This means you can now have more than 4 Orcas for...

Feature: [Nod Titan Unit]

Feature: [Nod Titan Unit]

Apr 28, 2007 By TheGunrun 0 comments

The Arroyotar. A special ability unlocked by creating a Temple of Nod and also having 10,000 Credits to spend. Ready time for the special ability is 30...

Feature: [Nod Unit]

Feature: [Nod Unit]

Apr 28, 2007 By TheGunrun 0 comments

Venoms when upgraded with the lasers will pull their shots together. Flame tanks can now use stratosphere abilities. It uses it's flame throwers...

Feature: [Nod] Decoy Tiberium

Feature: [Nod] Decoy Tiberium

Apr 28, 2007 By TheGunrun 2 comments

Here is the feature. It is a power given to nod. It is basically a seed tiberium in which the tiberium when harvested gives nothing in return. It only...

Feature: [Superweapons]

Feature: [Superweapons]

Apr 28, 2007 By TheGunrun 1 comment

Black Hole Generator: This feature redoes the rift generator into an actual black hole generator. Instead of the Scrin superweapon creating a rift, it...

Feature: [Tiberium]

Feature: [Tiberium]

Apr 28, 2007 By TheGunrun 1 comment

Tiberium Recycling System: All Factions will be able to recycle unneeded tiberium and place it back onto any field for their allies to harvest. These...

Finaly Unbanned!

Finaly Unbanned!

Mar 15, 2007 By TheGunrun 2 comments

Yes!!! Hawt Sehks! My ModDB has final'e been unbanned! Well any who, welcome to the ModDB! I hope you enjoy it.

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Platform
PC
Developed By
TheGunrun
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Official Page
Cncretarded.com
Release Date
Released Dec 8, 2008
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