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This total conversion for C&C3: Tiberium Wars is set in the Red Alert universe and will provide an alternative continuation of RA2. Red Alert Revolution (C&C:RAR) focuses on an own identity, rather than just copying known stuff. However, we try our best to keep as much of the legendary RA feeling and style as we can.

The Great Plan:

  • 2 main factions (Allies, Soviets), consisting of 3 country-factions each, just like Germany or Russia -- no Yuri faction any more
  • Skirmish AI
  • Revival of several known RA technologies, buildings and units in a new design
  • Many new units for both factions
  • Useful upgrades and special abilities to increase the use of buildings and units in late-game
  • Nice 3D models, textures, effects, sounds and the original RA2 music for a perfect feeling
  • Supported languages: german, english

NOTE:
The project has been cancelled. Further information are available on our website.

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2 comments by Dibelius on Feb 29th, 2008 digg this super bookmark


New intelligence data has arrived.

A source classified as confidential, confirms the assumption that there have been a lot of changes, in terms of the factions waging war. On the side of the Allies Americans, French, Britons, Germans, Japanese and Koreans will fight together. The last mentioned country now forms a substantial nation, caused by the surprising reunification of North and South Korea, that will participate much more in the power struggle on battlefield Earth. The Soviets on the other side, can not count on North Korea any more as expected, but the Chinese government seems to sympathize with Russia which would lead to a balancing of the powers again.
More detailed information concerning factions will follow as soon as new data is available.

Allied Architecture

Our informant continues to report, that he has gained further insights in new allied structures. Fortunately, he was able to get his observations on film, which we don’t want to withhold from anyone. As far as we know, the Allies have attached much importance to pulse weaponry latterly, as shown from the Mirage Tank. Doubtlessly, this turret is such a weapon which is able to put hostile infantry troops under fire with its energy pulses. Furthermore, it is reportedly able to calibrate its weapon modules, so that an increased damage against vehicles can not be excluded.

Futhermore, the photograph shows a power station which looks indeed a bit different from previous versions, but which fulfils the same task in principle. What else should a power station do if not providing energy? Now there is also the possibility of increasing the output by a special upgrade.

The informant seemed as if he wanted to say something more about the power station, but the radio link broke down at this point, unfortunately…

He is currently traveling back to Russia to observe the development there. So we can anxiously wait for more information from him soon.

Annotation: The textures are not final. Ignore the tiberium this time...

Comments  (70 - 80 of 101)
Lucifer
Lucifer Aug 11 2007, 6:22pm says:

Kane is at the end of RA1 soviets ending... so there is a small link.. I cant remember what kane says though.

+1 vote     reply to comment
Dibelius
Dibelius Aug 6 2007, 10:52am says:

The tiberium & RA universe are not linked... imo it was one of the biggest mistake WW tried to link both series in RA1 (at least they avoid it in RA2). Only to let you guys know: we don't care about a fictive storyline about tiberium, GDI, Nod or even Scrin.

Let Tiberium be Tiberium, and RA another series of C&C.

+1 vote     reply to comment
Frednol
Frednol Aug 6 2007, 10:18am says:

@ Alias-111 - No, there are loads of things that are conflicted if RA1 Soviet win -> TD. For example, how did GDI get the mammoth? (and why was it in development?), where did the USSR go? they wouldn't just disappear. Why didn't tiberium arrive in RA2? that would be independent of the RA1 events. Yes, some of these have been explained, but by non-canon fan made stuff.

+1 vote     reply to comment
InfernoFlameZERO
InfernoFlameZERO Aug 6 2007, 6:24am says:

Typo: in C&C Russia is

+1 vote     reply to comment
InfernoFlameZERO
InfernoFlameZERO Aug 6 2007, 6:19am says:

@ Alias-111 if The Soviet did won, there will be no GDI cause they might invade the US too, next in C&C Russia if part of GDI and next it also said that The Brotherhood of Nod came of Africa.

+1 vote     reply to comment
Alias-111
Alias-111 Aug 6 2007, 3:48am says:

@ Frednol- The tiberian series is after the sov victory in RA1. Kane appears at the end, new leader of the USSR. Therefore when the first tiberium lands it is seen by Kane, and he sees the fulfillment of his prophecy. At least thats the way it makes most sense

+1 vote     reply to comment
Williamtheconquer
Williamtheconquer Oct 6 2007, 11:13am says:

Yay, It has sparks now : )

+1 vote     reply to comment
Frednol
Frednol Jul 30 2007, 11:37am says:

@ Dibelius: It won't work forever. There's a reason we aren't still all playing the original doom/ clones of it. It worked, but we could do better. Sure, it's a good bit of nostalgia, but it doesn't hold a candle to modern games

+1 vote     reply to comment
Frednol
Frednol Jul 28 2007, 4:27pm says:

have you seen how many mods there are for Yuri's revenge set after yuri's downfall? Mental omega, Sudden strike... I'm sure there's already another C&C3 mod with the same concept.

+1 vote     reply to comment
Kukov
Kukov Jul 28 2007, 1:02pm says:

Is this mod going to have Yuri as a unit.For example Yuri clone (like Red alert 2)?:confused:And the tesla coil was excellent.Good luck! :)

+1 vote     reply to comment
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