The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

This total conversion for C&C3: Tiberium Wars is set in the Red Alert universe and will provide an alternative continuation of RA2. Red Alert Revolution (C&C:RAR) focuses on an own identity, rather than just copying known stuff. However, we try our best to keep as much of the legendary RA feeling and style as we can.

The Great Plan:

  • 2 main factions (Allies, Soviets), consisting of 3 country-factions each, just like Germany or Russia -- no Yuri faction any more
  • Skirmish AI
  • Revival of several known RA technologies, buildings and units in a new design
  • Many new units for both factions
  • Useful upgrades and special abilities to increase the use of buildings and units in late-game
  • Nice 3D models, textures, effects, sounds and the original RA2 music for a perfect feeling
  • Supported languages: german, english

NOTE:
The project has been cancelled. Further information are available on our website.

Image RSS Feed Latest Screens
Great White One last impression Portfolio of Rusher
Blog RSS Feed Report abuse Latest News: Return of the Eagle

2 comments by Dibelius on Feb 29th, 2008 digg this super bookmark


New intelligence data has arrived.

A source classified as confidential, confirms the assumption that there have been a lot of changes, in terms of the factions waging war. On the side of the Allies Americans, French, Britons, Germans, Japanese and Koreans will fight together. The last mentioned country now forms a substantial nation, caused by the surprising reunification of North and South Korea, that will participate much more in the power struggle on battlefield Earth. The Soviets on the other side, can not count on North Korea any more as expected, but the Chinese government seems to sympathize with Russia which would lead to a balancing of the powers again.
More detailed information concerning factions will follow as soon as new data is available.

Allied Architecture

Our informant continues to report, that he has gained further insights in new allied structures. Fortunately, he was able to get his observations on film, which we don’t want to withhold from anyone. As far as we know, the Allies have attached much importance to pulse weaponry latterly, as shown from the Mirage Tank. Doubtlessly, this turret is such a weapon which is able to put hostile infantry troops under fire with its energy pulses. Furthermore, it is reportedly able to calibrate its weapon modules, so that an increased damage against vehicles can not be excluded.

Futhermore, the photograph shows a power station which looks indeed a bit different from previous versions, but which fulfils the same task in principle. What else should a power station do if not providing energy? Now there is also the possibility of increasing the output by a special upgrade.

The informant seemed as if he wanted to say something more about the power station, but the radio link broke down at this point, unfortunately…

He is currently traveling back to Russia to observe the development there. So we can anxiously wait for more information from him soon.

Annotation: The textures are not final. Ignore the tiberium this time...

Comments  (40 - 50 of 101)
Spellbound
Spellbound Oct 31 2007, 2:53pm says:

This TC looks awesome! Keep up the brilliant work. I'll be impatient to try it out when it's released :D

+1 vote     reply to comment
zagi87
zagi87 Oct 16 2007, 11:24am says:

I Wish all you guys good luck!!! We really need this overpowered sweet mod... i did just fall in love with the first look.... i really hope u guys and your team make it happen.. becasue Electronic Arts wont make one.... Mike Verdu who was in the making of BFME and CnC Tiberium Wars said they might make a RA3 but the chance for was very little because westwood still had some of the Copyrigths.. (even while the company is gone) but i BIG FAT GOOD LUCK from denmark... KEEP ON THE GOOD WORK.....

+1 vote     reply to comment
tehperzon
tehperzon Oct 14 2007, 12:25pm says:

actually,I think that's what the Tesla reactors look like in real life,maybe.

+1 vote     reply to comment
tehperzon
tehperzon Oct 10 2007, 7:52pm says:

this mod looks good,but fix the Tesla reactors,they don't look like the real ones in RA2.:lol:

+1 vote     reply to comment
Dibelius
Dibelius Oct 9 2007, 1:53pm says:

it's a continuation of RA2, so...

+1 vote     reply to comment
Vincspenc
Vincspenc Oct 9 2007, 10:26am says:

Will Red alert 1 be included in the story line? I don't really like RA2, I would love an RA1 conversion.

+1 vote     reply to comment
Dibelius
Dibelius Oct 2 2007, 9:18am says:

Effects do not have the highest priority atm

+1 vote     reply to comment
Williamtheconquer
Williamtheconquer Oct 1 2007, 11:27am says:

The Tesla reactor should have big sparks jumping around on it! fix it now!

+1 vote     reply to comment
slayerfum
slayerfum Sep 30 2007, 6:21pm says:

i can't wait to play u guys cought my attention pretty damn quick keep it up guys

+1 vote     reply to comment
Lucifer
Lucifer Sep 30 2007, 4:03pm says:

A Tesla Reactor? didn't know they had such a building...wasn't it just an oddly looking PowerPlant?

Heh...I still got my previous erection over that damn Wall!!!

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
C&C3: Tiberium Wars Icon
Platform
PC
Developer
RAR Team
Contact
Send Message
Official Page
Ra-revolution.com
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
Real Time Strategy
Theme
War
Players
Multiplayer
Statistics
Rank
1,212 of 10,666
Last Update
1 year ago
Watchers
231 members
News
10