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This total conversion for C&C3: Tiberium Wars is set in the Red Alert universe and will provide an alternative continuation of RA2. Red Alert Revolution (C&C:RAR) focuses on an own identity, rather than just copying known stuff. However, we try our best to keep as much of the legendary RA feeling and style as we can.

The Great Plan:

  • 2 main factions (Allies, Soviets), consisting of 3 country-factions each, just like Germany or Russia -- no Yuri faction any more
  • Skirmish AI
  • Revival of several known RA technologies, buildings and units in a new design
  • Many new units for both factions
  • Useful upgrades and special abilities to increase the use of buildings and units in late-game
  • Nice 3D models, textures, effects, sounds and the original RA2 music for a perfect feeling
  • Supported languages: german, english

NOTE:
The project has been cancelled. Further information are available on our website.

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2 comments by Dibelius on Feb 29th, 2008 digg this super bookmark


New intelligence data has arrived.

A source classified as confidential, confirms the assumption that there have been a lot of changes, in terms of the factions waging war. On the side of the Allies Americans, French, Britons, Germans, Japanese and Koreans will fight together. The last mentioned country now forms a substantial nation, caused by the surprising reunification of North and South Korea, that will participate much more in the power struggle on battlefield Earth. The Soviets on the other side, can not count on North Korea any more as expected, but the Chinese government seems to sympathize with Russia which would lead to a balancing of the powers again.
More detailed information concerning factions will follow as soon as new data is available.

Allied Architecture

Our informant continues to report, that he has gained further insights in new allied structures. Fortunately, he was able to get his observations on film, which we don’t want to withhold from anyone. As far as we know, the Allies have attached much importance to pulse weaponry latterly, as shown from the Mirage Tank. Doubtlessly, this turret is such a weapon which is able to put hostile infantry troops under fire with its energy pulses. Furthermore, it is reportedly able to calibrate its weapon modules, so that an increased damage against vehicles can not be excluded.

Futhermore, the photograph shows a power station which looks indeed a bit different from previous versions, but which fulfils the same task in principle. What else should a power station do if not providing energy? Now there is also the possibility of increasing the output by a special upgrade.

The informant seemed as if he wanted to say something more about the power station, but the radio link broke down at this point, unfortunately…

He is currently traveling back to Russia to observe the development there. So we can anxiously wait for more information from him soon.

Annotation: The textures are not final. Ignore the tiberium this time...

Comments  (90 - 100 of 101)
Torgue
Torgue May 1 2007, 12:56pm says:

Will the campaigns be RA 2-like or C&C 3-like?

+1 vote     reply to comment
Sam_teh-cRusaDer
Sam_teh-cRusaDer May 1 2007, 12:12pm says:

Good luck with the mod, make sure you learn from the mistake of the other RA mod out there ;)

+1 vote     reply to comment
Dibelius
Dibelius Apr 26 2007, 3:21pm says:

Sure. Reflections are great :D

+1 vote     reply to comment
myles
myles Apr 25 2007, 3:03pm says:

You sure like your reflecting surfaces :P Nice concepts :)

+1 vote     reply to comment
Overlord_Yuri
Overlord_Yuri Apr 22 2007, 5:25pm says:

Very nice, good luck with this :D

+1 vote     reply to comment
Dibelius
Dibelius Jun 21 2007, 9:20am says:

You can visit our Showroom from time to time to see latest WIP pics (you must be a registered forum member to see them). Won't post them here, because this place is only for official pictures.

Have fun browsing our forum :)
P.S.: we're currently working on a new homepage as the current one is only a placeholder. Hope, we'll finish it soon.

+1 vote     reply to comment
Henford
Henford Oct 8 2007, 7:16am says:

This mod is starting to look quite tight... hope you pull it off!

+1 vote     reply to comment
Lucifer
Lucifer Jul 31 2007, 2:00am says:

Those look very sexy, cant wait for more.. :D

+1 vote     reply to comment
Dibelius
Dibelius Aug 24 2007, 10:48am says:

We can start now... the SDK has been realeased yesterday.

+1 vote     reply to comment
Lucifer
Lucifer Oct 31 2007, 5:08pm says:

oh...the Barracks if there isn't anything fully decided about it yet.
I doubt that such a low costing and popular building would be made out of bricks...why not make it look like 'Rebel' in a way.

like surrounded by one small layer of bricks, but then the rest is cheap looking scraps of metal. :D

+1 vote     reply to comment
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Platform
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Developer
RAR Team
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Ra-revolution.com
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Real Time Strategy
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