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This total conversion for „C&C3: Tiberium Wars“ has been cancelled.
Do you remember last news post’s concept of the soviet flamethrower? Now we are going to show you its fully skinned model. The flamethrower will be the soviets’ (very effective) main defense structure against infantry. It may take out all hostile infantrists within seconds and even light vehicles
Posted by Dibelius on Aug 31st, 2007 digg this super bookmark
Do you remember last news post’s concept of the soviet flamethrower? Now we are going to show you its fully skinned model. The flamethrower will be the soviets’ (very effective) main defense structure against infantry. It may take out all hostile infantrists within seconds and even light vehicles should take care of it. Tanks and aircraft should not have any problems with the flamethrower, or the other way round: it is useless against them.
As a second point we are going to show you something really special:
As you all may have noticed EA finally released the SDK which is essential for modding CnC3. With this SDK we have been able to bring our very first models and textures into the game. So what you can see here is an in-game screenshot of the soviet defense structures and some ore and gold fields. Look at the Nod structures to get an idea of their actual size.
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amazing!
woah! that's like perfect!
That is soo sweet guys, it would make people buy the game just for your mod!
Great
Holy crap! Where'd this mod come from :P
Awesome stuff!