• Enhanced Your Battlefield Visual

With the variety of advanced techniques and efforts, your battlefield is now implemented with modern-like bloom & SSAO effects, C&C3 lightrays style and depth of field and also ambient reflective waters. Yet, the environmental objects have been added and updated so to be said, grass, bushes, trees, rocks, water waves and wild animals. Yet another, the mod is also featured with higher resolution textures such as terrains, rocks, decal effects, etc.

  • Embraced A More Realistic Weaponry

In contrast of the vanilla game, this mod allows you to have a chance of avoiding bullets, missiles and one-shot garrison kills. Furthermore, you can block your nemesis's path by destroying their or your own vehicles or aircraft, creating a destructible hulks and debris just as in THQ's Company of Heroes or you could destroy the bridges which are the paths of the enemy or set trees on fire as your enemy burn to oblivious death. Tanks are now implanted with self-defense machine guns, making them more suitable for front line engagements, artilleries are now more deadly and fearsome from afar while infantries are used in a role of strike force.

  • Expanded Your Army And Arsenal

Just as a typical mod of a game, the mod adds a variety of new things to each faction. Such, the famous Abram Tanks for the main NATO force, the furious wind of the east empire, Storms and Typhoons for the PLA forces and the infamous Katyusha for the GLA. But, that's not the main concept of this mod. This mod is to bring you a "enhanced" feeling of the game, not adding tons of unit to it. Each insertion has a purpose and reason. Also, a new faction has been added, the "Boss" general aka Leang of the PLA forces.

  • Escalated A New Front

The mod will be featured with a brand new campaign based on a fictional story after the event of Zero Hour and also new challenge modes for those who hungered for more eradication and escalation which will all be remake from the original ones. Not only campaigns and challenges, this mod will also have new maps and mini-game maps such Stonewall, Blitzkrieg, Assassination, etc. Noted that this is only a future plan and isn't yet in a procedure of production.

Current Forum: Thaigaming Moddb Revora

   


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6 comments by VectorIV on May 2nd, 2014

There's not much to say regarding this news actually. I'll be consistent, the new soundtracks from Charlie Lockwood are now available (mostly combat themes). The whole set is almost done according to my conservation with him. Again, all thanks to his generousity and hospitality to contribute such awesome music without charging me a single fee.

Regardless of this post's topic, there's actually much more to update but I haven't got around to plan how to present it yet. This is either between a showcase video or gameplay video. A showcase video requires a certain time to edit while a gameplay video is kind of a quick solution to present the updates but crappy (due to the lag of commentator). If you would like to suggest or agree, feel free to comment in the comment section.

Overall, I can say that the beta is over 75% completed.

Here's the link to the first post: Moddb.com

Here's the link to his music profile on SoundCloud and Facebook, give him any support you feel suitable.

      

Lastly, I'll share some of my favourites down below. However, you can still check all of them out yourself by clicking this link:

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
[Resource] Trinity Artillery Pack

[Resource] Trinity Artillery Pack

Mar 22, 2013 Models Pack 2 comments

I decided to release them since I might be rebuilding them afterward. The pack consists of USA Paladin Howitzer, PLA Howitzer Master and GLA Katyusha.

Enhanced Graphical Contents 0.8.3

Enhanced Graphical Contents 0.8.3

Aug 19, 2012 SDK 22 comments

This is the second SDK release for a modder. If you're not a modder or don't know anything about modding, don't ask how to use this, don't even think...

Post comment Comments  (900 - 910 of 943)
Fighter96
Fighter96 Jan 17 2011, 2:23pm says:

when i have istall patch 1.4 then work the mod not exactly (Bloom and other are not work) but when i have installed no patch (i have Zero Hour 1.0) then it work exactly

sorry for bad englisch

+1 vote     reply to comment
Fighter96
Fighter96 Jan 17 2011, 2:31pm replied:

then i have start the game a second time and then it crash what is this

but the mod is so cool

+1 vote     reply to comment
VectorIV
VectorIV Jan 18 2011, 4:46am replied:

Send me your ReleaseCrashInfo.txt

+1 vote     reply to comment
Fighter96
Fighter96 Jan 18 2011, 10:32am replied:

i have install patch 1.4 and it work very cool mod nice work

+1 vote     reply to comment
VectorIV
VectorIV Jan 18 2011, 11:26am replied:

Now I'm confused xD

+3 votes     reply to comment
LtColBig
LtColBig Jan 17 2011, 1:42pm says:

hey how much health do those bridges have cuz on the beta i bombed a bridge on the final crusade for about 10 minutes with 2 firebases 2 crusaders 2 tomahawks and 4 raptors and it never dropped below the waterline.

+1 vote     reply to comment
VectorIV
VectorIV Jan 18 2011, 4:50am replied:

The bridge have 2500.0 health unit, using raptors do damage to the bridge 30%, aurora and explosion 35% and particle cannon 100%.

Well, the beta is not yet well balanced. That's why I've released it so that everyone can test it and report issues.

+1 vote     reply to comment
VectorIV
VectorIV Jan 17 2011, 5:00am says:

If you didn't notice, the patches were out.

(This maybe the last message since I'll get myself killed somehow xD)

+1 vote     reply to comment
Trailhog250
Trailhog250 Jan 16 2011, 7:59pm says:

I don't believe you. You're lying to me and everyone else! This IS NOT ZH!

No J/K, looks great. I will download this :D

+1 vote     reply to comment
soulisfree
soulisfree Jan 17 2011, 1:16pm replied:

It seems to me that only I appreciated the joke

+1 vote     reply to comment
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