• Enhanced Your Battlefield Visual

With the variety of advanced techniques and efforts, your battlefield is now implemented with modern-like bloom & SSAO effects, C&C3; lightrays style and depth of field and also ambient reflective waters. The environmental objects have been added and updated so to be said, grass, bushes, trees, rocks, water waves and wild animals. The mod is also featured with some higher resolution textures such as terrains, rocks, decal effects, etc.

  • Embraced A More Realistic Weaponry

In contrast of the vanilla game, this mod allows you to have a chance of avoiding bullets, missiles and one-shot garrison kills. Furthermore, you can block your nemesis's path by destroying their or your own vehicles or aircraft, creating a destructible hulks and debris just as in THQ's Company of Heroes or you could destroy the bridges which are the paths of the enemy or set trees on fire as your enemy burn to oblivious death. Tanks are now implanted with self-defense machine guns, making them more suitable for front line engagements, artilleries are now more deadly and fearsome from afar while infantries are used in a role of strike force.

  • Expanded Your Army And Arsenal

Just like a typical mod for this game, this mod adds a variety of new things to each faction. Such, the famous Abram Tanks for the main NATO force, the furious wind of the east empire, Storms and Typhoons for the PLA forces and the infamous Katyusha for the GLA. But, that's not the main concept of this mod. This mod is to bring you a "enhanced" feeling of the game, not adding tons of unit to it. Each addition has a purpose and reason. Also, an unplayable faction has been altered to be playable, the "Boss" general aka Leang of the PLA forces.

  • Escalated A New Front

This mod will be featured with a brand new campaign based on a fictional story after the event of Zero Hour and also new challenge modes for those who hungered for more eradication and escalation which will all be remake from the original ones. Not only campaigns and challenges, this mod will also have new maps and mini-game maps such Stonewall, Blitzkrieg, Assassination, etc. (Noted that this is only a future plan and isn't yet in a procedure of production.)

To stay tune for more frequent, minor updates and donation stuff, check out:

Image RSS Feed Latest Screens
0.9.2 Screenshots 0.9.2 Screenshots 0.9.2 Screenshots
Blog RSS Feed Report abuse Latest News: Release: Beta Patch 0.9.2 is Released

19 comments by VectorIV on Jul 27th, 2014

This isn't actually a news article. This is a frontal page for easy link finding including the alternative links to download the beta itself and the patches. Now, you don't really have to submerge into the comments to find the links. That's about it.

Enhanced Beta Patch 0.9.2 Version Links:

Enhanced Beta Patch Version 0.9.2

If you want to support me via adf.ly, use: Facebook.com

View details: Moddb.com

Enhanced Beta 0.9.1 Installer Version Links (Mod Patch Needed):

Enhanced Beta Installer Version 0.9.1


View details: Moddb.com

Enhanced Beta 0.9.1 Non-installer Version Links (Mod Patch Needed):

Enhanced Beta Non-Installer Version 0.9.1

Download this original link below if you don't trust A-Vladimir1994's build above. If something goes wrong, blame him.
Patch#2 (29/07/2014) is included.

Patches & Minor Updates:

The best way to possibly keep up with the patch and latest minor news is to check the Facebook page since more convenient for me. Facebook also has a external change log to see what the next patch has included.

Installation Tutorial Video by "CPro Racing" (Origin/Ultimate Edition):

1. Follow this video.

2. Follow the instructions of the readme from 0.9.2 patch.

Check out his Youtube channel here for car racing gameplays, FPS gameplays and random stuff: Youtube.com

Note: the font .reg isn't working as I intended. You may install the fonts manually, located in the installed mod folder. Future patch may fix the issue.



If you're a modder, very determined, interested, very free with your life and not going to give up in a few weeks. I'm looking for a candidate to port this mod to the vanilla Zero Hour style. PM me if you're baited.


Q: Can't install the mod?
A: Youtube.com

Q: Use Origin version?
A: Youtube.com

Q: The game crashed via engine error at start-up?
A: Make sure you have a clean install and 1.04 version of Zero Hour.

Q: The game crashed via engine error a few minutes in?
A: Make sure you have a clean install and 1.04 version of Zero Hour.
A2: Follow the readme instruction precisely. Alien scripts will cause crashes.

Q: The game crashed via engine error mid-game?
A: Try this Forums.cncnz.com

Q: The game mismatched?
A: Make sure you and your friend(s?)? Have the exact copy of the game and the mod version without any additional addons or mods which doesn't support Enhanced.
A2: Sometimes it's the mod's fault whenever you see a sliding tree. Reporting where in what map is very welcome so I can fix it.

Q: ENB doesn't work as it should?
A: Graphics card driver update or check whether if you accidentally use a resolution screen size which doesn't exist via your own VGA.

Q: AI just stands still?
A: Make sure that you don't have alien scripts in Data/Scripts. Extract the scripts out of the .enh (.big) to Data/Scripts if the issue still persists.

Q: My fonts don't change?
A: Just Google it. The default .reg doesn't work and yes, I fucked up.

Q: dis mod is shit, i cant even instal it
A: If you can find my home, bring your external hard disk and I'll copy mine for you. Works every time. Don't worry, some of my friends are just as stupid.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Enhanced Beta Patch Version 0.9.2

Enhanced Beta Patch Version 0.9.2

Jul 31, 2015 Patch 14 comments

A patch for beta 0.9.1 which consists of numerous of fixes and some changes. View the changelog and news update for more information. Changelog: h t t...

Enhanced Beta Non-Installer Version 0.9.1 (Re-UL)

Enhanced Beta Non-Installer Version 0.9.1 (Re-UL)

Aug 13, 2015 Full Version 1 comment

Reupload of the final full non-installer release of the mod since A-Vladimir1994's version is bad for newbie patching.

Enhanced OST (No Mod Required)

Enhanced OST (No Mod Required)

Oct 19, 2014 Music 4 comments

This is a selection of tracks from the Enhanced OST, but modified to work with vanilla Zero Hour (and most other mods). Just copy the "Audio" folder (make...

Enhanced Beta Installer Version 0.9.1 (Req Patch)

Enhanced Beta Installer Version 0.9.1 (Req Patch)

Jul 24, 2014 Full Version 147 comments

This is the final full release of the mod. I hope nothing goes wrong here or else it's a re-upload or instant day one patch. Edited: Day one patch. Wow...

Enhanced OST

Enhanced OST

Jul 21, 2014 Music 10 comments

This is obviously an original soundtrack for C&C Generals Zero Hour Enhanced. These are composed by Charlie Lockwood.

Enhanced Graphical Contents 0.8.3

Enhanced Graphical Contents 0.8.3

Aug 19, 2012 SDK 22 comments

This is the second SDK release for a modder. If you're not a modder or don't know anything about modding, don't ask how to use this, don't even think...

Post comment Comments  (850 - 860 of 1,242)
rehman Jun 8 2011 says:

hey vector give me lag patch! the other lag doesn't work

+1 vote     reply to comment
ruby92 Jun 8 2011 replied:

For some people:
There are multiple reasons why Enhanced would lag on anybody's comp.
Reason 1: your comp is weak.(i don't really think so.)
Reason 2: the mod is rendering waaay too much particles. (Generals has a particle cap, but i think it was removed...?)
Reason 3: Mod issues. I used to make a tank with 9999speed and it flew past the battlefield. At the same time, i caused immense lag for me.

But these are just what i think. Not proven, but i hope it would help you understand.

And yes, Enhanced lags like f*** on my PC :P
Don't ask for my specification, just know that i can run Crysis 2 on max graphic settings.

+1 vote     reply to comment
RequiemLux Jun 9 2011 replied:

I think (IMO) the lag problem doesn't bear on the particle system but in a base engine limitation that cannot manage part of the new graphic improvements, and AI (queque,timing,path,and so on..) and Data settings do the rest, probably is a matter of finding a good balance between the problems instead of trying to completely erase one

Just an opinion, even if seems to be a "Mr Obvious" opinion

+1 vote     reply to comment
VectorIV Creator
VectorIV Jun 9 2011 replied:

There's many possible matters, yes. Still looking for it though so... OKAY.

+1 vote   reply to comment
humanwall Jun 7 2011 says:

i downloaded Enhanced Lags Terminator 0.3
but i still have lag x.x

+1 vote     reply to comment
VectorIV Creator
VectorIV Jun 8 2011 replied:

Yes, of course. I didn't "guarantee" that it would work out that well. It's just an experimental version :P And yes, I did said that in the description "An experimental version of lag fixing applied to Enhanced 0.6.2 and the original game as well although it was no yet properly tested. Due to the increase..."

+1 vote   reply to comment
humanwall Jun 7 2011 says:

the mod is slow i dun kno why x.x
i increas the speed and decreas it but nothing happen i remove the map effect but nothing change when i remove enhanced deta the speed become normal :(

+1 vote     reply to comment
Steelmax Jun 3 2011 says:

Mmm, all I can say it's a mod that has to live. Good addition to old good Generals.

Since don't know why this all runs with 5fps on an 8800GTX, I wasn't able to reach to actual gameplay :D

Gotta be cool if you can make any uninstaller later.

+1 vote     reply to comment
fenneck89[GER] May 27 2011 says:

Just getting a serious error again and again...after approx 5-10 mins played...:(

+1 vote     reply to comment
VectorIV Creator
VectorIV May 27 2011 replied:

You are doing something wrong during installation.

+3 votes   reply to comment
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C&C Generals: Zero Hour Icon
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Release Date
Released Jul 24, 2014
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113 votes submitted.

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Highest Rated (6 agree) 10/10

An graphically enhanced mod just for the people who love realism, so i give 100 out of 10 XD

Mar 20 2011 by Xalimur

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