A remix of renowned game and mod styles combining into overhauling the vallina Generals Zero Hour. Includes new models, new units, new maps, new AIs, new graphics, new gameplay system and new campaign modes!

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Media RSS Feed Report media Experimental Night time Environment (view original)
Experimental Night time Environment
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=СРБ=Ori`verda
=СРБ=Ori`verda Mar 22 2011, 12:35pm says:

Darn that dark! I wish I had night vision, please add night vision.

+1 vote     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Mar 22 2011, 12:37pm replied:

xD this isnt a FPS :P

+4 votes     reply to comment
VectorIV Author
VectorIV Mar 22 2011, 12:39pm replied:

If over 75% of the comments want night vision, then so be it. Yeah, "xD this isnt a FPS :P"

+1 vote   reply to comment
ThePredatorBG
ThePredatorBG Mar 22 2011, 12:53pm replied:

It needs to be an FPS to have a Night Vision? Hah...

+2 votes     reply to comment
((;^GrimReaper^;))
((;^GrimReaper^;)) Mar 22 2011, 4:29pm replied:

yeah i was thinking same thing..i added thermal,night vision to my Zh...who said that FPS's are the only type of game that get nightvision....

+1 vote     reply to comment
VectorIV Author
VectorIV Mar 22 2011, 5:29pm replied:

An add-on then, for the next version.

+1 vote   reply to comment
Defcon6
Defcon6 Jul 2 2011, 10:45pm replied:

How would one see which unit belongs to who?

+1 vote     reply to comment
n5p29
n5p29 Mar 22 2011, 12:40pm says:

are infantry still glow in the dark?

+1 vote     reply to comment
VectorIV Author
VectorIV Mar 22 2011, 12:41pm replied:

Nope. Dust glows in the dark, that's one of things.

+1 vote   reply to comment
thejafhar
thejafhar Mar 22 2011, 12:44pm says:

looking cool , but gameplay on such a dark map is hard :)

+1 vote     reply to comment
VectorIV Author
VectorIV Mar 22 2011, 12:48pm replied:

Yeah, I know. This is only an experiment, configuration will be followed as always.

+1 vote   reply to comment
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Entertainment
Date
Mar 22nd, 2011
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