Visual Reality Mod 0.5
Jun 9, 2013 Demo 27 commentsThis is the fifth public release of Visual Reality Mod. Please REMOVE OLD VERSION OF THE MOD before running the installer! A CLEAN INSTALL is highly recommended...
C&C:VRM Generals strives to make Zero Hour as visually realistic as possible. This means that we would like to replace every in-game entity with its closest real world equivalent. We are NOT interested in changing the gameplay in any way, and intend to keep the original balance of Zero Hour entirely intact.
Our ultimate goal is to have every unit in the game, every icon, every building, most sounds and most particle effects replaced to be as realistic as possible. The crusader tank for example has been replaced by the M1A2 abrams. Some units, such as the Avenger, have capabilities beyond real life.
We will still replace these units with their most logical real-life-counterpart, despite the real vehicle not being able to perform the same actions.
15 comments by dhd on Jun 10th, 2013
Like the title says, 0.5 is now out and you can get it either in the downloads section or through the big download button here!
This being said, I must emphasize that the mod has primarily been constructed and tested to work best with the VANILLA GENERALS, the special generals added in Zero Hour are probably quite bug riddled!
Here are most of the new units involved (not shown are several non-buildable units and one or two others that simply were forgotten in the family photos):
P.S. In the menu screen, watch out for the guy with the white pants. He's tricky!
This is the fifth public release of Visual Reality Mod. Please REMOVE OLD VERSION OF THE MOD before running the installer! A CLEAN INSTALL is highly recommended...
This is the fourth public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.
This is the third public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.
This is the third public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.
This is the third public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.
Can I ask?
How can you change a model from this mod, and replace it with a model from a different mod? Say for example, I want to change the Ranger model in this mod (which I think is a placeholder) with a Ranger from a different mod.
I won't publish it. Just for my personal use. dhd, I salute you, and I love all the models you've made. I just want to change some of the models that are still as placeholders. :D
You can use the program FinalBig to open the visual reality mod .Big folder which is placed in your Zero Hour directory. You can add and remove various files from the big if you use FinalBig. Just make sure to move everything you need along with that infantry. If the infantry uses modified .ini files it probably won't work because I had to modify many .inis as well.
Thanks! Sorry to ask again, but what kind of files do I have to add? .ini files? W3D? Sorry, I'm not that much of an expert. ^_^
Just wondered if you have considered the size of the vehicles in-game. Some look smaller than their "cartoony" counterpart and that might alter gameplay. Take the Nuke Cannon, the new Nuke Cannon might have it easier to move through narrower paths, or the unit "no-build-zone" or whatever it's called is smaller and/or doesn't fit the new model's size.
The collision models are entirely unchanged.
i salute you, doctorheredoctor...
you are one of my idols...
you will always be remembered by this community...
good luck with the rest of your life...
but i sure wish that you return someday...
:)...
amazing job
Consider some sugestions I have posted on VRM 0,5 relese page ;)
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At the moment all you have to do is run the installer, go to the .big file that gets placed into your ZH directory, and you can use finalbig to open it and manipulate files. Anyone can do this. Anyone!