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Get ready to reborn of legendary strategy game ever made! The Generals Evolution is total convertion of CnC Tiberium wars which brings all units, buildings, upgrades, special powers, and some secret new stuff :P from CnC Generals. For more information please read description of the mod or see our screenshots and videos

Report article RSS Feed C&C3 : GenEvo - NON-VTOL Jet system

Dear Commanders and Comrades, as next we want to show you something about Gameplay. Our Coder and Teamleader had spend about 5 days and a lot off misshappens, for recode the generals Non-VTOL-Aircrafts.

Posted by Gunship_Mark_II on Nov 5th, 2010

Dear Commanders and Comrades,
as next we want to show you something about Gameplay.

That means exactly:

Today: Aircraft

Our Coder and Teamleader GuNsHiP_MK_II had spend about 5 days and a lot off misshappens,
for recode the generals Non-VTOL-Aircrafts.

But here is the result and please relized that the airfield isn't the finished Model. It is only used as Testobject for now!!!!
Also the coding Progress isn't finished now too, its status is around 90% done, but really tricky too.

So guys, you need to make a choice - VTOL or NON-VTOL
For more news about Gameplay and other thing keep an eye our forum @

We hope you will enjoy this small Update
and keep the eyes open
Best Regarts Ribot1980

Post comment Comments
Havoc_frost Nov 5 2010 says:

for me personnally im sick to death of vtol
it would make sense if it was an f35 but not an f22 so no vtol please

P.S +1 if you agree so people dont have to go through pages of comments

+27 votes     reply to comment
Gunship_Mark_II Author
Gunship_Mark_II Nov 5 2010 replied:

hey, how you can add comments to non-authorized news? :D

+1 vote   reply to comment
Mr_F1sh Nov 5 2010 says:

i would use VTOL for VTOL aircraft and use NONVTOL for NONVTOL aircraft.....

+11 votes     reply to comment
OmeG Nov 5 2010 says:

VTOL aircraft should have that option, plus the "airports" in generals are ridiculously compact for normal aircraft. I'm hoping the airplanes in the game have realistic flight speeds after take-off, for interesting areal battles rather then what was shown in the video of airplanes moving like at cloud speed. I hope my choice and suggestion make sense and help the mod out. Good luck Gunz

+2 votes     reply to comment
The_Mastodon Nov 5 2010 says:

Okay Why the hell is the structure on the air field a Tea pot?

+2 votes     reply to comment
Alex_06 Nov 5 2010 replied:

Yeah, wtf? xD

+1 vote     reply to comment
HOPE1134 Nov 6 2010 replied:

its a magic pot that magically rearms your units

+1 vote     reply to comment
Orac| Nov 6 2010 replied:

I'm guessing that it is the placeholder graphic.

+3 votes     reply to comment
Ribster80 Nov 6 2010 replied:

It is like i wrote before, the model seen in the video isn´t the The finished Model... It is a Testobject of of Generals...

Greetz Ribot1980

+1 vote     reply to comment
Commander_RealWar Nov 6 2010 says:

Lol. It still needs a little bit of flight path tweaking and smoother transitions, but really: GOOD WORK!

+1 vote     reply to comment
Orac| Nov 6 2010 says:

Will the aircraft have the odd take off curve, shown in the video, once finished? It's nice that everything else is working right, but that is a bit of an annoyingly steep transition from the ground to the air.

Good stuff, though. I thought it was impossible to have non-vtol aircraft in C&C3. I like being proven wrong :)

+1 vote     reply to comment
RocKRebel Nov 6 2010 says:


+1 vote     reply to comment
Xenon989 Nov 6 2010 says:

Both would be better

+1 vote     reply to comment
sgtmyers88 Nov 6 2010 says:

Great work guys! It would not be Generals without REAL airfields with non VTOL aircraft!

+6 votes     reply to comment
█Black/Brunez█ Nov 6 2010 replied:

Very true.

+1 vote     reply to comment
ReLiFeD Nov 6 2010 says:

^true^ non vtol = generals, vtol = cnc 3

+1 vote     reply to comment
Medusa_Zenovka Nov 6 2010 says:

A tea pot air field??? LOL!!! You should definitely keep it for a crazy mod! :D

+2 votes     reply to comment
Gunship_Mark_II Author
Gunship_Mark_II Nov 6 2010 replied:

I made this model just for fun :D Glad you like it and get my joke :)

+2 votes   reply to comment
n5p29 Nov 6 2010 says:


and LMAO for the zigzag flying. XD
hope you found a way to fix this bug.

+1 vote     reply to comment
CnC_Fin Nov 6 2010 says:

I got for traditional option, non-vtol jets for the mod!

+1 vote     reply to comment
shekdog Nov 6 2010 says:

No VTOL pls, it is ridiculous on MiG 1.44 and F-22

+5 votes     reply to comment
SliderFF Nov 6 2010 says:

ахахаааа, а я а первом видео чайник то и не рассмотрел :D, а вторая половина видео это ты с локомотром баловался?

+1 vote     reply to comment
Gunship_Mark_II Author
Gunship_Mark_II Nov 6 2010 replied:

Еслиб :) это был тест.

+1 vote   reply to comment
Scorponizer Nov 6 2010 says:

Non-VTOL looks more fancy, but VTOL is better for flying of quick

+1 vote     reply to comment
flashknight33 Nov 6 2010 says:

i think u should replace the plains with some others that can do VTOL like x-35

+2 votes     reply to comment
Shishkinbar Nov 6 2010 says:

Для США если будут F-35 и Аврора, то можно вертикальный взлет.
А для кетайцев с обычный не вертикальный.

+1 vote     reply to comment
Eagle_11 Nov 6 2010 says:

Tilting airplanes xD C&C3 Flipper mod with Jets as balls.


Seems like they takeoff&land in a too steep angle,i mean they dont go over the runway much.
What about aircraft acceleration.Will they still go in a fix speed like VTOL's or behave like original Generals-jets ?

Regarding the question: VTOL system for choppers,everything else with NONVTOL (if it works properly in the end)

+1 vote     reply to comment
Mreaper Nov 6 2010 says:

Well, unless it's a VTOL aircraft it shouldn't have VTOL, simple as that :/

+2 votes     reply to comment
GenWo Nov 6 2010 says:

Landing is perfect
starding could be a bit better BUT NICE WORK
I like non-vtol

and lol to the last part

+1 vote     reply to comment
PamParamPamPam Nov 6 2010 says:


+2 votes     reply to comment
Stuart98 Nov 6 2010 says:

LOL at the zig zag jets. Somehow, I think that zig zagging is still a bit futeristic. And what was that voice?

+2 votes     reply to comment
sgtmyers88 Nov 6 2010 replied:

I believe the voice was the RA2 Allied Harrier Jet.

+1 vote     reply to comment
The_Chemical_Brother Nov 6 2010 replied:

sgtmyers88 4hours 16mins ago replied:
I believe the voice was the RA2 Allied Harrier Jet.

if you mean the other voice when it shows "wut?" that is the zombie sound from Half life 2

+1 vote     reply to comment
Bird_of_Prey Nov 6 2010 says:

Looking good so far. Keep it up!

Also, lol at the blooper. :D

+1 vote     reply to comment
SlayerX3 Nov 6 2010 says:

uhmmm if you are going to keep the non-VTOL at least bring back the F-22 Raptor or leave it for the Air Force general and keep the VTOL F-35 for the 3 starts general.

+1 vote     reply to comment
bobian414 Nov 7 2010 says:

Why not have a VTOL station AND a (NON/S)-VTOL station?

+1 vote     reply to comment
Tehkrad Nov 8 2010 says:

lol the flight path tweaking needs some work but other than that AWESOME JOB :D

+1 vote     reply to comment
Scorpionov Nov 9 2010 says:

keep up the good work guys you are doing excellent work

+1 vote     reply to comment
cronos35 Nov 9 2010 says:

for the runway takeoff of the f-35, judging by what you have done, i think that's still som 88%. because after it reaches the end of the runway, it takes of like a VTOL aircraft taking off while tilting forward.
maybe use the generals codes as reference?

and as for the bloopers:
we could use those aircraft to monitor the heartbeat of a dying person!!!!

+2 votes     reply to comment
RyuuKage Nov 11 2010 says:

i think non-VTOL is better, it fits the atmosphere of Generals better and its unique (completely?) among C&C3 mods.

+1 vote     reply to comment
ego_brainz Mar 11 2011 says:

bloopers: Pilot use vibrator?

+1 vote     reply to comment
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