The original goal of Code 13 is to enhance the other factions in order to make the gameplay balanced and enjoyable, as well as pushing the SAGE engine to its limits, creating new models and stunning effects to further enhance Zero Hour's gameplay.

Report RSS Code 13 V.2 Full Release

The full and final release of Command & Conquer Generals: Code 13! Be sure to download and test out the new Toys we have been developing for you! Carnage and destruction is ensured!

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Welcome back General!

The time has finally arrived, the Full release of Code 13 is ready for download!

New Toys, General Powers, Maps and World Builder Objects are waiting for you to be explored, used and blown up! This is a good way to start the new Year with a big blast!

You can download the Mod from MODDB
or alternatively from here: Download from MegaUpload

Like it has been said before, this is the final release of Code 13. The Mod has come a long way and was started many years ago, initially it was ment to be a non-public C&C Mod. But thanks to the fans and alot of People from the nice C&C Community, Code 13 has become so much more.
So at this point I would like to thank everyone that was involved with the Mod's Development.
Thank you people!

Alpha Zerox Headquarters wishes everyone out there a Happy New Year.
Live long General. May you be victorious on the battlefield.


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edsato82
edsato82 - - 158 comments

Cool, Happy New year!!!!

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