Generals: British Forces adds Britain as a new faction to C&C Generals ZERO HOUR, we aim to make it blend seamlessly with the other factions, include a full campaign and add new skirmish maps.

The year is 2030, after a devastating economic crisis hit Britain, a new political party came into the limelight. It was called the British Socialist Party, and in their most trying times in living memory, the British public voted them into power in the elections of 2017. The BSP quickly set about restoring the UK's wealth and power by nationalising major businesses and issuing several defence contracts. After the conflicts in 2025 the GLA was all but destroyed, the USA became suspicious and hostile towards Britain due to it's Socialist policies. China continued to expand it's empire, and clashed with Britain over countries in Asia that were rich in natural resources. This lead to widespread and frequent battles between the UK and China, fighting to gain control of oil and ore deposits. The fire that rages between these two giants is fuelled by political tension, with the UK accusing China of being a mere front of Communism, whilst being operated by a capitalist government from behind the scenes. Tensions between the USA and the UK grew, and whilst the UK was not strong enough to take on the US directly, it did launch several covert operations against US assets, mostly for intelligence gathering purposes to aid the war on the Chinese. The campaign follows Britains attempts to regain wealth, power, and influence.

Generals: British Forces is not affiliated with Ministry of Defense or EA in any way.

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Cougar Trenchard M-270
Blog RSS Feed Report abuse Latest News: (Late) New Years News Post

6 comments by spartan07 on Feb 3rd, 2009 digg this super bookmark


First off the staff at Iron Sight Studios would like to wish you a very late Merry Christmas and Happy New Year, sorry for the delay, we've only just regained consciousness.

Secondly, as you may have noticed the ModDB profile for G:BF is looking a little bare these days. This is due to a couple of things. One of which is a hard drive crash caused us to lose alot of work, the second is because we also had a major reshuffle of the design document recently, with many new and changed units, generals powers, and a new storyline. However, it will be filling up with content with each news post, and there should already be some new stuff in the galleries by the time you read this.

Below is some information and renders of the new units.

New content:
The first of our new units is the M-270 Multiple Launch Rocket System (MLRS), a rocket artillery unit on treads, it has a long range and fires a barrage of 12 rockets and then reloads. It's fairly slow, but it's armour can be upgraded, and it packs a deadly punch to structures and groups of armoured vehicles. It comes fairly late in the game, but can be used to launch a deadly final assault, or defend your base at range.

The second unit we're showcasing is the new and improved Cougar. It's a low level strike yet, armed with two parachute bombs, particularly effective in hit and run attacks on enemy armour, or quite capable of destroying buildings when used in groups. It's fast and agile, at the expense of less armour. However, it's engines can be upgraded, giving it more speed and reducing it's chances of being hit by enemy fire. Buildable at the airfield, a must have for clearing the way for your ground assault. (Brownie points to anyone who can tell us the name of the real life aircraft the Cougar is based on.)

Unit three is custom design of ours, it's a Generals power aircraft called the Trenchard (further Brownie points to anyone who knows what it's named after). The design is inspired partly by the Eurofighter, re-designed for the bomber role. Much like the Warthog, this jet bomber flies over a targeted area and bombards it using bomblet pods under the wings. With each generals point spent on this power, another Trenchard will join the attack, up to a maximum of three. It's a three star General's power, and is highly effective against infantry and all ground vehicles.

Other news:

  • We're currently working on an all new command bar for Britain, can't show any images yet, but it's going to look good.
  • A new G:BF website is also under construction, the old one was badly outdated and needed a makeover.
  • Also, expect a video of in game units next time!

Also be sure to take a look at www.ironsightstudios.com/forums and the G:BF forums at Ironsightstudios.com

That's all folks until next time,
Blackburn - Mod Leader

Comments  (100 - 110 of 175)
Eveleigh
Eveleigh Jul 28 2007, 2:40pm says:

wikid guys

that would be aswom if u could, i love the paras with cool red beretts lol :D

+1 vote     reply to comment
pievanian
pievanian May 26 2007, 8:07pm says:

I like this mod's wee profile tid bit, definitely gunna be waiting for a realease from this mod!

+1 vote     reply to comment
spartan07
spartan07 Sep 1 2007, 6:15pm says:

The mod is far from dead, we will have the website uploaded soon. And more to follow.

+1 vote     reply to comment
spartan07
spartan07 Apr 29 2007, 1:12pm says:

Has to be experienced, not preferably. No "I don't know anything but I'd like to learn" please!

+1 vote     reply to comment
randomperson
randomperson Apr 29 2007, 3:43am says:

and skinner, all these gray units need to look exciting!

+1 vote     reply to comment
Swarm03
Swarm03 Apr 28 2007, 4:37pm says:

Okay. I don't think anyone looks on the forums so. G:BF is looking for a coder (experienced) preferably, would help or some one who is intermediate.

+1 vote     reply to comment
randomperson
randomperson Apr 24 2007, 11:55am says:

same

+1 vote     reply to comment
Swarm03
Swarm03 Apr 24 2007, 10:57am says:

Yeah, but they get piad for it. Now i wouldn't complain if i got piad to make CnC.

+1 vote     reply to comment
randomperson
randomperson Apr 23 2007, 2:45pm says:

I pity the pro's (like ea) that have to deal with this on a daily bases

+1 vote     reply to comment
Swarm03
Swarm03 Apr 23 2007, 1:36pm says:

Make my job a lot harder. cheers.

+1 vote     reply to comment
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