Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.
The Forgotten is an interesting side with many cool units and ideas, but some of them don't really fit in my opinion, melee units for example.
The campaign and the cutscenes are good. Not great, but good. The campaign missions are quite repetitive (all missions are of the style "build a base and crush your enemies") and there are some things breaking the immersion, such as in some missions the Nod, GDI and Scrin seem to be allied with eachother (they target the player all the time, even if their units would be next to eachother). The missions give a nice challenge though.
GDI, Nod and Scrin haven't changed much so the multiplayer is pretty much like basic C&C3 with one new side. Nothing special.
Command and Conquer 3: The Forgotten sets up a new playable army in the existant ones, totally unique in its concept and still maintaining its roots from where they were presented: Tiberian Sun.
The campaign is absolutelly good, although the problem from which you can find is the challenge it offers trough spamming in a completly excessive way, which is like you were completly stubborn to not accept defeat, and still you have to mass all the tanks you like until you reach to your objective.
The VMS are pretty; telling us the narrative from which are the Fogotten fighting for, their motifs and expanding up their reason d´e etre. In skirmishes or in Multiplayer; you can find out a lot of valuable gameplay; sometimes they give the feeling that they are underpowered in small packs, but its well built after all.
All in all, this is possibly one of my Command and Conquer 3 mods - doesn´t add anything to the other existant armies but it compensates adding a new playable army which doesn´t overshadow the other ones.
Truly a 10/10, for me.