Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.

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Report RSS Veinhole Monster Superweapon (view original)
Veinhole Monster Superweapon
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SayHelloToMrBullet
SayHelloToMrBullet - - 133 comments

That is unbelievable!

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Bartjo
Bartjo - - 111 comments

that's to awesome to discribe

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50ShadesofGray
50ShadesofGray - - 411 comments

is it permant after creation or does it die after a fue secs

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prototype123
prototype123 - - 4 comments

It dies after a few seconds although i'd like it to be like this: wait 7 or so minutes just like the other super weapons and it stays greyed out until it dies then you have to wait another 7 (not recharges after first launch) that way it keeps a lil balance :)

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TiberianVortex
TiberianVortex - - 323 comments

"Get in mah belly!" Those are the words that pop up when i look at this picture.

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zacthespack
zacthespack - - 6 comments

Amazing i really cant wait for this mod.....and to sort out a little donation im sure :)

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FekLeyrTarg
FekLeyrTarg - - 1,042 comments

Hail to the almighty veinhole monster.

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Jeffman12
Jeffman12 - - 1,475 comments

But how does it look with really uneven terrain, like a slope?

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BigCheese256
BigCheese256 - - 2,241 comments

That GDI team is so dead. :P

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The_Mastodon
The_Mastodon - - 4,279 comments

Damn that thing is nasty hope we can kill it like back in the old days ;D

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sam_23694
sam_23694 - - 949 comments

u should make it with it dies it becomes a new tiberium field :D

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Relifed
Relifed - - 1,112 comments

that will be a monster kill(:P) O.O

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Venoxxis
Venoxxis - - 217 comments

Just great idea

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Mreaper
Mreaper - - 223 comments

It's kinda cool, but I really hope you're planning on updating the look. It needs more texture and stuff to look really good.
Maybe even make it a little glowy.

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Akczam
Akczam - - 947 comments

The vein hole monster will still release gas clouds ? Anyway it own all, great work ;)

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lordofzombies2132
lordofzombies2132 - - 44 comments

Veinhole says: "Screw sitting around and pumping out his gas, while i get bashed by humans and machines. It's time for me to appear out of ******* nowhere and rip entire bases apart"

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sgtmyers88
sgtmyers88 - - 2,829 comments

HOLY FRAK!!!!

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GooberTrooper
GooberTrooper - - 2,197 comments

Insufferable Mutants! :D

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horny97
horny97 - - 389 comments

Just wow, looks awesome. Maybe also a smaller one as a trap in maps?

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ApornasPlanet
ApornasPlanet - - 4,117 comments

oh nice!!!

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GriffinZ
GriffinZ - - 4,719 comments

litereal tentacle rape! >:D

what, WHAT?

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C&C_Burger
C&C_Burger - - 2,040 comments

Yay veiny returns!

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Weggyy
Weggyy - - 54 comments

.....words cant explain how great that is
excellent work

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paillette
paillette - - 131 comments

The tentacle monster is back!

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Alex_06
Alex_06 - - 1,126 comments

It won't act as a unit. It lasts for about a few seconds. It comes out of the ground, lasts a few seconds, then dies. It just kills everything on the ground by shaking its veins.

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Black-Operative
Black-Operative - - 168 comments

Forget the nukes! Bio weapons are the ****!

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playmsbk
playmsbk - - 2,388 comments

tentacle rape, literally

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HOPE1134
HOPE1134 - - 1,114 comments

good thing it doesn't affect infantry

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Pyrodaimon
Pyrodaimon - - 340 comments

Avatars won't be safe though.

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MammothMKII
MammothMKII - - 2 comments

no infantry effect? dang i was hoping to pwn some zone troops with MA VEINHOLE

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Blbpaws Author
Blbpaws - - 301 comments

It did not affect infantry in TS.

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BioClone
BioClone - - 98 comments

can this one eat people? :P

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BioClone
BioClone - - 98 comments

i know this is a superweapon, but we will see any day veinholes in C&C 3 like the old ones in TS? i mean recolectable and that they will expand destroying the buildings..

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Lord_Pantomime
Lord_Pantomime - - 100 comments

mmmmmm... supper weapon

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freredarme
freredarme - - 4,357 comments

Nice !

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Wrathburn
Wrathburn - - 63 comments

does the creature spew tiberian gas when attacked

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Arkanium
Arkanium - - 312 comments

I'm hoping this will be what it looks like, because it looks like one of the best additions in any mod I've ever played. And I have played many, many mods.

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Volcane
Volcane - - 31 comments

I wonder what i would do if i found out there was a load of units heading my way (eg. avatars/mammoths and stuff.). *Does 2 clicks* *watchs all the units get killed in meer seconds*.

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AtsieP!ele
AtsieP!ele - - 16 comments

awesome+unique just like the whole forgotten faction!
still, please make it release tiberium gas

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jasonboy16
jasonboy16 - - 428 comments

holy!

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Guest
Guest - - 688,627 comments

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Thet
Thet - - 20 comments

Nasty!! reminds me of the Sarlacc off of Return Of The Jedi.....

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Description

The Veinhole Chamber houses The Forgotten's superweapon, the Veinhole Monster from Tiberian Sun. Larvae for the monster are loaded into a missile that is launched from the Chamber. Upon impact in an enemy location, the monster buries in the ground and quickly spreads throughout the area, destroying vehicles and structures in its wake with its powerful thrashing veins.

The Chamber art is by Nielsen, and the monster is by Tsumetai. Coding for this innovative creation was by CommieDog.