Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.

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Report RSS Tiberium Silo (view original)
Tiberium Silo
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501General
501General

Will it be able to produce resources?

since They promote the growth of tiberium.

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feillyne Staff
feillyne

Yeah, will be there any tiberium processors/purifiers to increase income?

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Blbpaws Author
Blbpaws

Currently they are just for storage. We will see if that changes at all before release.

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Tsumetai Creator
Tsumetai

Unless something has changed with my realizing it, the Forgotten's Silos can hold three times as much tiberium as GDI or Nod's due to the Forgotten not needing to follow the standard storage safety protocols that GDI and Nod do.

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Pyrodaimon
Pyrodaimon

I think Silos should heal nearby infantry, but that's just me.

Great job with the design.

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sam_23694
sam_23694

personaly i dont see how the tiberium isnt atleast makin a bit of mess on those buildins instead of perfect stickin out of them

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Нunter-Seeker
Нunter-Seeker

Looks nice!

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Description

The Tiberium Silo, by Tsumetai. The model of the silo changes based on how many credits a given player has.