CANVAS
Follow the adventures of Milena and her psychic teddy bear totem in a world where psychics and normal humans coexist. In this adventure she enters into a mysterious realm inside a painting and must try to find her way back out into the real world amidst the labyrinth of intrigues and conspiracies inside the painting world.

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35 comments by Kremator_ on May 11th, 2012

IPR

We are sorry to have kept you waiting.

As you may all have noticed (or not), we have been on a sort of long hiatus and there are several reasons for this, not all of them good. Primarily me (Kremator), will be graduating soon from university and as I am a foreigner studying in the United States, I will need to find a job within a few months of graduation or be deported, never to return. This has motivated me to actually start thinking about the project in a commercial sense so I can be self-employed - however, after some logistics, it is not feasible at this current time, it would require too much money and too much manpower. 

After attending this past GDC, I have had the pleasure to make an acquaintance of Robert Briscoe, creator of Dear Esther who gave me some very good advice. I've also met up with the City17 team who, as of this moment, I am proud to announce that we will be working together on an undisclosed independent game project.


So watch this space.


What does this mean for CANVAS? It means CANVAS will be on hold for the time being, but we will be coming back to it once we have enough resources to accomplish what we envision CANVAS to be, as I feel anything less than that would be cheating the audience. This might mean CANVAS will be a commercial release but rest assured that it will be revisited again.

As for what we're currently cooking up - let's just say that all will be revealed...in time.

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Post comment Comments  (60 - 70 of 132)
KEEP_IT_UP!
KEEP_IT_UP! Nov 16 2011, 5:11am says:

how could i miss that teaser trailer! great artists are doing some great art i think! :D can't wait...

+1 vote     reply to comment
richardfps
richardfps Nov 16 2011, 4:49am says:

can the mod work for JUST the maps from ep 2?

+1 vote     reply to comment
Kremator_
Kremator_ Nov 16 2011, 1:13pm replied:

Sadly no, for Canvas to work in hl2 maps you will have to add our own special canvas entity to each maps in hammer otherwise they crash.

+1 vote     reply to comment
richardfps
richardfps Nov 16 2011, 10:17pm replied:

but do i NEED to have ep 2. because i only have half life

+1 vote     reply to comment
agent00kevin
agent00kevin Nov 16 2011, 1:04am says:

This looks REALLY good. A nice change from Source rebel and zombie mods. Tracking!

+2 votes     reply to comment
WiFiDi
WiFiDi Nov 15 2011, 11:39pm says:

if you do as good a job with the game as the trailer this mod is gonna be epic.

+1 vote     reply to comment
Kremator_
Kremator_ Nov 16 2011, 12:02am replied:

Indeed - sit tight for some gameplay vids coming your way and perhaps something else even bigger...

+1 vote     reply to comment
Lilpixel
Lilpixel Nov 9 2011, 3:26pm says:

I don't usually make comments on this site, I just sit and observe. But I really must say this really is a very special piece of work, hats off for all the hard work that has clearly come together to produce a very unique and exciting game.

+2 votes     reply to comment
Kremator_
Kremator_ Nov 9 2011, 9:52pm replied:

Thank you, Lilpixel, we'll continue to push ourselves in order to produce a memorable game for all of you!

+1 vote     reply to comment
Lazypro
Lazypro Nov 9 2011, 11:44am says:

When I came here, it said 499 watchers, so I made it 500.

+2 votes     reply to comment
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Icon
Half-Life 2: Episode Two Icon
Platform
Windows
Developer
BLOOM
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Official Page
Canvasgame.com
Release Date
TBD
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Style
Genre
Adventure
Theme
Fantasy
Players
Single Player
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Canvas
Canvas
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4,663 of 22,306
Last Update
2 years ago
Watchers
979 members
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