This is v0.03, I'll add a changelog soon. All I can think of right now is that I added some quests, but I'm sure there's more.
This is two mods, Age of Magic, and Dynasties, merged together.
This mod is pretty much dead, I have no plans to continue it. If anyone wants to continue with the development of this mod, feel free to decompile it, or ask me for the source code and I'll give it to you. Just give me credit. :)
However, I am not done modding, as I am now working on a project called The Myth of a Legacy: Moddb.com
I am also working on the Perisno mod, which is here: Moddb.com
It is the year 1257, and Calradia is shattered. The old empire's glory has ended and now the age of wars and turmoil is upon us. Seven kingdoms are constantly at war for glory, power and wealth. In the middle of the continent stands the kingdom of Swadia, Once strong and invincible, Now they are nothing but a shadow of their former selves. However they still have the strongest knights that instill fear in their enemies. In the north, there is the kingdom of the Nords, they are battle hardened warriors, whom infantry cant be rivaled. Their values of honor and power are the strongest. In the north-eastern tundra, The Kingdom of Vaegir and their fearsome marksman, they could aim from very far away, and still crack the skull of their enemies. Even the Swadian Knights were unable to stop their rebellion and their declaration of independence. in the South, the Kingdom of Rhodoks and their great spearmen resides. Specially designed to counter the Swadian Knights during their rebellion against Swadia. Their spearmen are the nightmares of all horsemen in Caladria. In the east, the Khergit Khanate resides. their swiftness and deadly horse archers sore through the great continent of Calradia. In the deserts, the Sarranid Sultanate wait in Silence for an opportunity. their mamlukes may be the only rivals to the Swadian knights in the whole continent. To the south of the kingdom Rhodoks, the Varinian Ellisari dabbles in the secret arts of magic. the only faction who acceptes magic with open hearts. Many young mages flock to their gates everyday. In Calradia, a new Phenomen appears: the bandits start to work together under one great leader. The infamous Master Shavaro managed to take to overpower The kingdom of Swadia and took from them Tevarin castle. While Caladria is ravaged by the wars, A great threat comes from far to the north-east, even farther than the Vaegirs. The forces of darkness are upon Calradia in it's weakest form.
O Young Hero, you arrived as the prophesies foretold, What do you intend to do with Calradia? Will you send it to the depth of hell or will you unify it to face the dark threat? Either way, You shall be a key player in the upcoming events. Now Calradia is in your hands, and you will decide the fate of Calradia...