Features:
Call To Arms is an Action-RPG Total Conversion Modification for UT2004 that expands on the classic Action-RPG formula and brings a more interactive and engaging gameplay to the genre. Call to Arms features a point and click interface that allows you to explore the world easily and a combat system that lets you unleash devastating chain attacks and specials on your foes as you slay your enemies with magical and cursed items dropped from their very hand. View all the action from any angle with Call to Arm’s third person camera.

The Idea:
The Idea behind Call to Arms is to have the gameplay as interactive as possible. Combat is a huge part of the Action-RPGs and Call to Arms will strive to make combat more exciting. Watching your character attack enemies with little input from you the player is not interactive. The player should have choices on how, not just who to attack. This is where Call to Arms Combat system comes in. Giving the player choices of when to block, when to strike hard, when to jab keeping your enemy off balance and when to unleash a devastating combo to finish your enemy off. We also want to present combat situations to the player where thought and strategy come in to play. Rather than mindlessly clicking on the next enemy to slay, the player should have to judge quickly his course of action and use a tactic that is best suited to the situation. We also want to make a world that is consistent and have the same rules apply not only to the player but enemies and allies alike.

Premise:
The Horde of the Underworld has been united under a new ruler. He has called the very depths of darkness to take up arms and ravage the lands of the living. To what evil purpose no one knows...

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Comments  (0 - 10 of 12)
dave_5430
dave_5430 Nov 9 2008, 11:31am says:

PHail

+1 vote     reply to comment
PartFate
PartFate Oct 9 2008, 1:56pm says:

WOW ! :D

+1 vote     reply to comment
SOADek
SOADek Sep 12 2007, 5:35am says:

loreofchaos you just have to update the game and it will run. They haven't missed any file.

+1 vote     reply to comment
Finly
Finly May 22 2007, 6:22pm says:

Found It on filefront it just finished and I need to test it, the thing is the file is very small!!

See For Yourself

Browse.files.filefront.com

+1 vote     reply to comment
Bloodhound192
Bloodhound192 Sep 5 2006, 4:54am says:

23 months and no progress YET the website still exsists...

+1 vote     reply to comment
Killerdude_GER
Killerdude_GER Aug 25 2006, 4:06am says:

but ... is it dead????

+1 vote     reply to comment
Killerdude_GER
Killerdude_GER Aug 25 2006, 4:01am says:

nice nice nice nice nice

+1 vote     reply to comment
KidNextDoor
KidNextDoor Jul 19 2006, 6:08pm says:

how do i play the game i unziped it to my UT2004 folder and do i do the same thing to the shortcut that i do to soul keeper?

+1 vote     reply to comment
Megafan2
Megafan2 Jan 16 2006, 2:32pm says:

is there a playable version out now?

+1 vote     reply to comment
fishdonuts
fishdonuts Nov 4 2004, 10:25am says:

Try copying NVidiaIntro.ut2 into the mods map folder as CTA-NoIntro.ut2 and see if you get the menu then.

+1 vote     reply to comment
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Icon
Unreal Tournament 2004 Icon
Platform
PC
Developed By
Dash489
Contact
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Official Page
Planetunreal.com
Release Date
Released Oct 23, 2004
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Community Rating

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8.3

6 votes submitted.

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Style
Genre
Role Playing
Theme
Western
Players
Single Player
Statistics
Rank
2,080 of 8,345
Last Update
4 years ago
Watchers
30 members