ATTENTION!!! ВНИМАНИЕ!!! ACHTUNG!!! Patch 1.5.1 release!!!!! Rage of Dark Gods. Battle for the Empire Total War (Former "Call of Warhammer") Every Chaos god now has a Champion, who want to unite the North and march to the South and conquer it. Do not forget to vote for Mod ;) There are too many Orcs in the Badlands again, and little space for them, a new WAAAAAAGH! lead by the Big Boss begins. Fenix King sends his expedition to the Old World to help the Empire and Kislev, because if the North unites, they won't have a chance to survive And the Empire and Kislev... they just have to save the world one more time, and stand once again for the South...

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0 comments by SHREDDER_OiM on Dec 29th, 2011

Rage of Dark Gods. Battle for the Empire v. 1.5.1

FULL ver. Call of Warhammer: Total War" МOD v. 1.5


A translation into English

Changes of the 1.5 patch:

  • New Faction – Chaos Dwarfs.
  • New provinces on the strategic map.
  • New units, including: the Knights of Origo, Deserters, Anakonda’s Amazons, Golfang Maneater’s Ogres, the Black Mountain Boyz, Notlob's Orc Artillery, Mudat’s Half-Orcs, Dragon Company, Dark Lands Marauders, Shield Maidens, Chaos Ogres, Chaos Trolls, Stone Trolls, Norsca Dwarven Warriors, Norsca Dwarven Crossbows, Forest Goblin Spears, Forest Goblin Archers, Oglah Khan's Wolfboyz, Anvil of Doom, Earthshaker Cannon ,
    Death Rocket, Vidovdan Guard, Cataphracts, Raiders, Triumphalists, Minotaurs, Various Hobgoblins, Chaos Warriors and Marauders reskinned into the colours of their Dark Gods.
  • Slaaneshi Warriors revamped.
  • New battle AI, ReallyBadAI by Germanicu5
  • New settlement strat models
  • New general strat models
  • New unique generals for some factions
  • New scripts, including:
    - Conclave of Light factions cannot fight each other;
    - new scripted battles fol all factions (except Elves and Chaos);
    - new interesting quests with various powerful rewards;
    - AI armies strengthened, boasting more unique and elite units;
    - settlements change names when captured by another faction;
    - scripted alliance between Chaos Dwarfs and Chaos or Orc factions;
    - new mercenaries and unique units scripts.
    - new Crom invasion script, closer to fluff.
  • Tons of new videos – new mercenaries, unique troops and events.
  • New and expanded texts and descriptions.
  • New units cards and info pictures for some factions.

    BEFORE INSTALL AND PLAY (ANY VERSION!!!):1) remove version 1.4.4 (if installed)
    2) Disable UAC and other things if you are Win 7 or Vista user
    3) Run installer and game as administrator, it is absolutely necessary
    4) delete all map.rwm files from data\world\maps\ - do that each time after updating mod files
    5) delete strings.bin files from data\text\ folder - rarely necessary

Release patch 1.5.1

Description of changes links

Fix for 1.5.1

English Menu Fix for 1.5.1 and English translation


English voices for CoW 1.5.1


Steam Tool
Having Trouble with Siege battles?

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Post comment Comments  (1750 - 1760 of 2,172)
LokesFury Dec 25 2009, 2:25pm says:

Erm? where to Extract the files??

+1 vote     reply to comment
titus2009 Dec 25 2009, 1:39pm says:

Alright, this is the problem:

I run winrar, try to extract the files in Call_of_Warhammer_1_public_version.7z to the main directory of medieval 2 total war, but when I reach 3% of the extracting process, it says that about 250 files can't be read... and that continues until about 6500 files can't be read :)
I think the problem is that some files can't be read

Help me!!!

+1 vote     reply to comment
isilendil Dec 25 2009, 1:50pm replied:

All bug posting only here

All questions about mod only

+1 vote     reply to comment
Masterfulmage Dec 25 2009, 1:27pm says:

For all those who need help, I use Vista 64, UK gold edition which included medieval 2 total war kingdoms. This is what I did:

Fresh install of Kindgoms and total war with Tuetonic knight expansion installed only. Then I updated my version of my game to patch 1.5

This allowed me to then copy "Teutonic" from the mods directory which is in its own folder inside the 7zip I downloaded and copy it into my mods folder. You have to re-name your own Teutonic before you do this to something else. In my case I simply put "A" on the end.

Finally all I had to do is copy the translation text into the text folder of the mod.

Then I ran the "warhammer.bat" found in the mods Teutonic folder.

The game plays fine in scenarios so far, I have not tried to campaign.

One thing I must ask is, are the vampire blood knights really strong enough to destroy almost all opposing groups one on one? I have tried all the Chaos demon units against them one on one and they slaughter them. The vampires also cut Empire dismounted kriegsguard with ease, is there any unit that can stand against them one on one? Vampires cut down Bloodletters, Nurgle plaguebearers etc with ease and they are a few thousands cheaper.

+1 vote     reply to comment
isilendil Dec 25 2009, 1:12pm says:


All bug posting only here

All questions about mod only

+1 vote     reply to comment
SILLYNICKNAME Dec 25 2009, 12:59pm says:

i install my medieval 2 new :((with all profiles and other mods)-must i update medieval 2 or only kingdoms to patch 1.5?must i insatall the teutonic campagin or i is it ok ti install only one campaign like the british?

+1 vote     reply to comment
Kaldronos Dec 25 2009, 12:33pm says:

hm, the main campaign collapses after 2 rounds.... can anyone help me?^^

+1 vote     reply to comment
BabylonDemolitionist Dec 25 2009, 12:14pm says:

hi i need help installing where do i put the files ? when i try to extract with winrar it gives me a warning saying it cant open certain files. i tried extracting to C:\Program Files\SEGA\Medieval II Total War\mods\callofwarhammer. what do i need to do?

+1 vote     reply to comment
DuckVonDuck Dec 25 2009, 12:16pm replied:

You need to put it inC:\Program Files\SEGA\Medieval II Total War\mods\teutonic

Remember to delete all context in teutonic before replacing.

+1 vote     reply to comment
DuckVonDuck Dec 25 2009, 12:04pm says:

Hmm, my game has begun to crash every time i reach turn 3. I've tried to choose different factions, reinstalling the game and so on. Nothing seems to help, i crash every time i reach turn 3.

+1 vote     reply to comment
Kaldronos Dec 25 2009, 12:37pm replied:

i've the same problem :(

+1 vote     reply to comment
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Medieval II: Total War: Kingdoms Icon
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Release Date
Released Dec 23, 2009
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426 votes submitted.

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Ratings closed.

Highest Rated (34 agree) 9/10

This mod might have more dl. if they upload the mod on moddb

Jul 12 2011, 1:11pm by Fridgemaster

Lowest Rated (16 agree) 1/10

Having to pay to download it? Nope.

Make a completely new game, then I'll think about paying for it, lol.

Aug 5 2012, 5:54am by Freke

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