Call of Pripyat Variation Mod is a personnel project of mine, it touches on the idea that not every S.T.A.L.K.E.R. should wear the same outfit color,type, style. New models and textures are being added every day and eventually mutants as well! Call of Pripyat Variation Mod is meant to be used as a base for any other mod, the mod easily adds hundreds of new meshes for all to see! (344 to be exact).
Version 1.2 of Call of Pripyat Variation mod. This version includes a total of around 270 meshes to Call of Pripyat.
0.1 - Release
0.2 - Added new variation to loners, & Monolith, Added meshes to Prefetch.
0.3 - Added two new skins for the staker suit, meaning 8 new meshes total
0.4 - Fixed up Icons for Stalkers and added new icons. New Backpack bump mapping. New Merc Seva variation with Icon, rearranged the Loner structure.
Edited Lurk Skin changing the gas canisters on the back.
0.5 (Big) - Re-rearanged Loner Structure, rearanged Bandit Structure, Fixed Zombified Stalker to Backpack Skin mix up. Added two new mask, ten meshes all together,
to the loners, added 3 new portraits, Included some nice bump mapping from certain mods and people, all credits to them.
0.6 (Big) - Fixed a few minor things about some skins, Reconstructed the Entire Bandit Structure to introduce the brande new trench coats. Added 3 new Duty Skins,
reintroduced the Freedom Seva Suit, Fixed the Bandit Masked Meshes.
0.61 Bug Fix - Fixed a Crash related to a non-exsistant Bandt1c Mesh.
0.7 - Included Optional(s), only one for now but more will come hopefully. Fixed the !Fallback to default bumpmap: bug, Three new Freedom Skins, Bandit Skin, Monolith Skin.
Fixed voices for the loners.
0.8 - Added new Freedom Exo Skin, Fixed/Changed Russian Camo Stalker skin, Fixed Missing portraits, thanks a ton Decane! (On GSC Forums), Fixed Missing Monolith Skin, Thanks rzucchini.
0.81 - Stumbled upon a bug that made seeing some skins impossible.
0.9 (Huge) - 4 New Zombie Rookies, 1 New Zombie Military/Freedom, 7 New Zombie Exo-Skeletons, new Portrait, Balaclava masked rookies, 6 New Stalker Zombies, 22 more Rookie Zombie meshes, 22 more Stalker Zombie meshes, 4
military/freedom zombie meshes, and 22 more Exoskeleton zombie meshes, 2 more Duty Seva Suit skins, 2 new tier 3 Duty members, 1 tier 4 duty, 1 new freedom seva, 1 more Freedom exo, included DeltaFart's Prefered Mercs,
1.0 - Duty Half Gas Mask Mesh, Freedom Seva Suit Icon, 11 Exoskeleton's Armors for Duty, Freedom, Monolith, Mercs, Balaclava wearing Tier 2 Bandits, Balaclava wearing Mercs, New Merc Stalker Suit & Seva Suit, portraits for all.
Fixed some incorrectly pathed bump mapping files for the bandits.
1.01 - Revised Bandit spawns, more Seva Suit Bandits will spawn now, Fixed missing Bandit Sunrise Suit Icon, Oleg Sunrise Suit Mesh for Loner, Duty, Freedom, Bandit, Merc, & Monolith!
1.1 - New Pale Face's for Monolith using the half Gas Mask models, Portraits for Oleg Duty, Oleg Freedom, Oleg Bandit, CS Rookie Neutral & Bandit, Added New mesh, Clear sky Rookie for both bandits & loners, total of 11 new meshes.
fixed crash with 1.01 with missing snork textures, adjusted blood on white gasmask snorks.
1.1a - Fixed missing Merc model! Woops! >_<, revised bandit_2a's texture to show more difference, fixed bug dealing with bandita2.mesh looking for mispelled texture.
1.2 - Introduced new Neutral_2 mesh with Merc/Bandit Gas mask to Loner, Bandit & Mercs, Portraits for Merc Oleg & Monolith Oleg, Replaced Neutral2e with new texture, Implemented GP5 Stalkers for Bandit, Monolith, & Loners,
Replaced - Cloud.steampowered.com
Replacee - Img204.imageshack.us