Call of Pripyat: Redux is the premiere realism/difficulty modification for the latest game in the S.T.A.L.K.E.R. series. Version 1.0 (released) brings numerous enhancements and tweaks to the game while retaining its original charm, but making the Zone a much more difficult place to survive. Version 2.0 (in development) will build upon the success of v1.0 and bring a huge range of improvements over its predecessor, including new missions, NPCs, script systems and even levels.

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The very first Redux article, in which I detail why I've overhauled the vanilla artifact system!

Posted by Beac on Mar 17th, 2010

This is the very first article created for Call of Pripyat: Redux, and a very important one - the Artifact Overhaul!

Click the image to proceed to the article (or browse to it manually under the features section) and learn why I've overhauled all the vanilla artifacts as well as added brand new ones, bringing the total to over 50!

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eux0r Apr 13 2010, 6:14pm says:

the work you did here is totally epic! maybe being forced to scan the properties of artifacts separately instead of knowing what each one does from the beginning would be even nicer, but its only a suggestion and if it cant be done(or at least would be too difficult) i can understand if you dont make it that way(i also understand if you simply dont want to ;D )

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