Call of Pripyat: Redux is the premiere realism/difficulty modification for the latest game in the S.T.A.L.K.E.R. series. Version 1.0 (released) brings numerous enhancements and tweaks to the game while retaining its original charm, but making the Zone a much more difficult place to survive. Version 2.0 (in development) will build upon the success of v1.0 and bring a huge range of improvements over its predecessor, including new missions, NPCs, script systems and even levels.
Another comparison shot to show what we're doing around the Jupiter Plant - you'll notice the total removal of the barbed wire fences, and the addition of a lot of new geometry to the level to give it more life.
Right now, we're quite busy with real-life stuff, hence the time between the last updates. Exams and coursework have been taking our time up, but soon it will be Summer and more time will be spent modding!
We are however still in need of modelers to help flesh out building interiors - the more help we have, the quicker the mod can be released! If you know anyone who can help, please do send me a message :)