Call of Pripyat: Redux is the premiere realism/difficulty modification for the latest game in the S.T.A.L.K.E.R. series. Version 1.0 (released) brings numerous enhancements and tweaks to the game while retaining its original charm, but making the Zone a much more difficult place to survive. Version 2.0 (in development) will build upon the success of v1.0 and bring a huge range of improvements over its predecessor, including new missions, NPCs, script systems and even levels.
As a follow up to the screenshot uploaded earlier in the week, you can see the fruit of my efforts this week in learning Autodesk Maya from scratch! It's been hard but rewarding work, and I'm feeling damn proud to see this in game if I do say so myself!
In other news, massive thanks to the people who have been offering to help model for Redux v2.0! After a couple of weeks of basically total silence following the news post asking for volunteers, we've had a HUGE influx of people offering to try and help in the last couple of days! I'm working through everybody so if we haven't talked much then give me a poke and follow up!