Call of Pripyat: Redux is the premiere realism/difficulty modification for the latest game in the S.T.A.L.K.E.R. series. Version 1.0 (released) brings numerous enhancements and tweaks to the game while retaining its original charm, but making the Zone a much more difficult place to survive. Version 2.0 (in development) will build upon the success of v1.0 and bring a huge range of improvements over its predecessor, including new missions, NPCs, script systems and even levels.
Without anyone else to take up the task of modelling all the new interiors for Redux v2.0, I've turned my hand to the job myself. I started learning how to use Maya 2011 tonight and this is what I've managed to do in a few hours work. I'll let you guess the building this is!
Obviously, this is EXTREMELY WiP material, there's a long long way to go yet.