Call of Pripyat: Redux is the premiere realism/difficulty modification for the latest game in the S.T.A.L.K.E.R. series. Version 1.0 (released) brings numerous enhancements and tweaks to the game while retaining its original charm, but making the Zone a much more difficult place to survive. Version 2.0 (in development) will build upon the success of v1.0 and bring a huge range of improvements over its predecessor, including new missions, NPCs, script systems and even levels.

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[TZP]LoNer1 Jan 15 2013, 6:39am says:

Nice! More stashes in existing areas are awesome :)

+6 votes     reply to comment
NoSf3rAtU Jan 15 2013, 6:57am says:

R.I.P. stalker... ;)

+3 votes     reply to comment
chafeto21 Jan 15 2013, 10:28am replied:

In The Zone, not even dead you will have peace... (yes, I'm so deep that I can barely type)

-2 votes     reply to comment
nashathedog Jan 15 2013, 7:35am says:

This type of stash should never have disappeared in COP. I know they made them all out in the open which is good for having stuff in a bush for example but having some of these about again will be great.

How did opening up building interiors in Pripyat go, Are you done there?

+5 votes     reply to comment
Beac Author
Beac Jan 15 2013, 7:43am replied:

Agreed :)

Interiors take a long time to do well I'm afraid, and with only one modeler we're definitely not done ;)

+5 votes   reply to comment
grazegrabber Jan 15 2013, 8:02am says:

Yeah I'd steal from the dead, I want it all!
Seriously though great job.

+4 votes     reply to comment
N.Aaroe Jan 15 2013, 8:07am says:

Some thought and story telling behind the stashes... I like it a lot!

+4 votes     reply to comment
Stealth-Killer Jan 15 2013, 4:21pm says:

- That is if you don't care much for the person. If you do, on the other hand.. well i would dig a grave, if it were someone i knew well!

+4 votes     reply to comment
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Would you steal from the dead? Where they are now, surely they have no use for earthly goods?

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Jan 15th, 2013
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