Call of Pripyat: Redux is the premiere realism/difficulty modification for the latest game in the S.T.A.L.K.E.R. series. Version 1.0 (released) brings numerous enhancements and tweaks to the game while retaining its original charm, but making the Zone a much more difficult place to survive. Version 2.0 (in development) will build upon the success of v1.0 and bring a huge range of improvements over its predecessor, including new missions, NPCs, script systems and even levels.

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Media RSS Feed Report media Skadovsk - Middeck Redesign (view original)
Skadovsk - Middeck Redesign
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kalidrone
kalidrone 15hours 32mins ago says:

Looks great, keep it up! :D

+2 votes     reply to comment
Etcetera
Etcetera 15hours 28mins ago says:

"Of course, I couldn't just do the lower deck. The Skadovsk's mid deck is getting the same treatment: Tremor gets a fully equipped medical bay, Cardan gets a real workshop, Duty and Freedom's respective rooms are a little more fleshed out, and Owl's shop is more like a shop.

There's a lot that isn't visible from this angle, and of course it's still waiting for Beac to do a clutter pass, so it'll be looking a lot less bare when you reach the Skadovsk in-game.

+3 votes     reply to comment
JohnnyTheWolf
JohnnyTheWolf 15hours 22mins ago says:

Why are Duty and Freedom on the Skadovsk again?

+1 vote     reply to comment
Etcetera
Etcetera 15hours 11mins ago replied:

They're on the Skadovsk to recruit and expand: it's the hub for Stalkers in the area, and well-defended - it wouldn't be safe for them to establish their own bases until they have more and better-equipped troops.

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JohnnyTheWolf
JohnnyTheWolf 14hours 4mins ago replied:

I understand it from a lore perspective, but from a gameplay perspective, I thought that was the point of Yanov Station. I hope the modders add Duty and Freedom presence in Zaton as well as new related sidequests.

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Etcetera
Etcetera 13hours 42mins ago replied:

Freedom and Duty will have occasional, poorly equipped patrols in Zaton. If you follow their respective questlines, you can help them establish/retake a base out in Zaton proper. We haven't decided yet whether that means moving Freedom/Duty out of the Skadovsk entirely, or leaving a token few (1 or 2) if/when you help them get their bases set up.

+2 votes     reply to comment
JohnnyTheWolf
JohnnyTheWolf 12hours 39mins ago replied:

Are you part of the development team? If so, thank you for addressing my concerns!

+1 vote     reply to comment
Etcetera
Etcetera 9hours 34mins ago replied:

I am. I do a lot of this sort of set dressing, and writing. Should have one of those neat little gizmos under my avatar that says "Creator" soon, too, so as to reduce confusion.

+1 vote     reply to comment
JackRabbitSlim
JackRabbitSlim 14hours 26mins ago says:

This is pretty damn exciting!

+2 votes     reply to comment
HeinrichBhaal
HeinrichBhaal 14hours 2mins ago says:

Looks good.
I was just shocked because I thought it is the Main Deck.

What is the Main Deck? There are new NPCs get there and new quests?

+1 vote     reply to comment
Etcetera
Etcetera 13hours 40mins ago replied:

I'm not a sailor - I may well have got the names wrong. What I'm calling the main deck is the large bay with Beard's bar and so on. Both the bay/main deck and the middeck will have some new NPCs and lots of new quests (we're focusing on adding quests to existing NPCs where it makes sense, as opposed to adding new NPCs just for quests.)

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nashathedog
nashathedog 12hours 48mins ago replied:

That's the best way, I added lots of additional characters in Devolution, Some were fine but I would of been better of giving a lot of the things to the usual suspects. Having said that I was able to get recognizable characters like Scar, Wolf and Doc from the Russian communities resources and I liked being able to add them in.

+1 vote     reply to comment
nashathedog
nashathedog 12hours 52mins ago says:

Is Cardan actually in the side room now or does he still sit there blocking the doorway. Also is Owl's backroom accessible, How about making it Rob-able like Freedoms stores in the Warehouses? Maybe you could create a situation where if you do certain things right Owl goes away briefly giving you a one-off window of opportunity to get in there and get something for someone while helping yourself to a few bonus items. Maybe you could have several steel cases back there and due to there weight and time constraints you can only choose one which you need to take to Nitro? to open, (Cardan would grass you up) Do you get lucky or do you get a box full of Owl's worthless junk for all your hard work.

+3 votes     reply to comment
Etcetera
Etcetera 11hours 41mins ago replied:

Cardan sits in the side room now - you can just see the edge of his chair through the doorway. Owl's backroom isn't currently accessible (it looks like there's another door in from the outside, but on the inside it's just plain wall). I do like that idea, though. I shall add it to the list.

+1 vote     reply to comment
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Image Details
Type
Demonstration
Date
Dec 18th, 2014
By
Beac
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2880×1646
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