Call of Pripyat Complete is the third entry in the Complete mod series, which is a set of modifications created by professional artists dedicated to enhancing the production quality of the S.T.A.L.K.E.R. game series. The Complete mods emphasize on improving the original graphics, sound, and atmosphere of each game while preserving the core game elements.

Built upon the success of Stalker Complete 2009, which was downloaded by one in every five S.T.A.L.K.E.R. Shadow of Chernobyl players, this entry in the Complete mod series is the cumulative culmination of the series’ achievements in aesthetically updating the game without introducing unnecessary or gameplay-redefining features.

Designed to meet the desires of new players and veterans alike, Call of Pripyat Complete unleashes the full potential of the latest, climactic chapter in the S.T.A.L.K.E.R and the Complete mod series.

STALKER Complete 2012

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Blog RSS Feed Post news Report abuse Latest News: Jupiter Underground Crash

3 comments by Orme on May 1st, 2011

People installing the 1.0.1 LITE experience crashes after the cut-scene of Jupiter Underground ( when their team first enter it to reach Pripyat ).

This is due to some missing climates used underground. As they do not eat much resources, instead of deleting the climate change script and degrading your game, you can simply re-add them, and enjoy more variation in climates in a fully working CoP.

Tested and working with LITE 1.0.1 installed on a XP SP2 2 GiB RAM.

I packed them all here for your convenience :

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Better Flashlight / Headlamp

Better Flashlight / Headlamp

Apr 14, 2014 Effects GFX 9 comments

A headlamp that works for 70 ish meters instead of the puny 20 meters of the vanilla headlamp. The flashlight is now a viable option for indoors and night...

Stalker-COP 3GB RAM for all versions

Stalker-COP 3GB RAM for all versions

Jun 21, 2011 Patch 41 comments

For all versions: I am releasing this application as I have found that it may help with crashing and performance issues with Stalker-COP, particularly...

Call of Pripyat Complete 1.0.2 .exe [recommended]

Call of Pripyat Complete 1.0.2 .exe [recommended]

Mar 10, 2011 Full Version 136 comments

Automatic .exe installer, compatible with XP, Vista, Windows 7, 32 and 64 bit. Works with Steam.

Call of Pripyat Complete 1.0.2

Call of Pripyat Complete 1.0.2

Mar 10, 2011 Full Version 22 comments

An alternative archived version requiring manual installation, use this if you are experiencing trouble with automatic installer.

Post comment Comments  (60 - 70 of 2,858)
Guest Dec 3 2013, 3:49pm says:

i was just wondering, is there anyway to change what happens to people after an emission because i set it so it turns them into zombies and am now regretting setting it as that

+1 vote     reply to comment
castagnopolis Jan 2 2014, 8:23am replied:

Reinstall the mod, I did the same thing long time ago.

+1 vote     reply to comment
Guest Dec 2 2013, 7:17am says:

This is a question I asked a while ago, however I seemed to have lost the post.

At Jupiter, just as you climb up into the command station and collect the map of the underground, I collect the blue docket, the screen shows the animation (camera panning up diagonally and you get a 3rd person view of yourself)

then, the screen returns to FP, however my HUD isnt there anymore and the game is unresponsive.

when ctrl+alt+del, the game is running as usual (no extra mem drain or cpu burn up) and TM says it is running properly.

what do?

+2 votes     reply to comment
neon_cacti Jun 24 2015, 7:33pm replied:

I'm having a similar issues but it's in Pripyat when I talk to the guy about the Gauss Rifle. After ending the conversation you hear some beeping and it's as if there's a cutscene about to start. Then it turns irresponsive to all my input, but Task Manager says it works fine.

+1 vote     reply to comment
Guest Jan 3 2014, 7:18am replied:

This comment is currently awaiting admin approval, join now to view.

Guest Nov 13 2013, 7:46am says:

Have a Chance for a Torrent Link?????

+1 vote     reply to comment
Guest Oct 27 2013, 1:22pm says:

With the money looting feature you can simply keep on looting the same body until he give you money, just click him a few times AND if there are more dead bodies around you can sometimes get money from the same one up to three times THIS IS A HUGE FLAW because it makes getting money way to easy.

+1 vote     reply to comment
nashathedog Nov 18 2013, 9:46am replied:

It's one of those things that's down to whether you choose to take advantage of it or not, If you can't resist using bugs or cheats then you don't want to use this mod as you can spawn all the money you want with the wish granter anyway.

+1 vote     reply to comment
Guest Oct 26 2013, 3:59pm says:

Hey guys,

I finally have a good PC to play this game with the mod. However, has anyone have problems with camp fires not emitting light in DX11? I use full dynamic lightning (DX11) but that really bothers me...

+1 vote     reply to comment
nashathedog Nov 18 2013, 9:58am replied:

This has been noticed before (not Complete related) and a short thread about it and the way to fix it appeared on the GSC forum about a year ago, I don't remember much about how to solve it but I think it required some advanced knowledge about working on the games engine to get it fixed, But like I said I don't remember the details so you'd need to go and do a search of the GSC forum to find out how.

EDIT: Okay I did it for you and I was wrong it requires no special knowledge, Smartphoneusr posted this

DX11 for some reason seems to rely on some of the R1 renderer settings, (i.e. the flashlight configs for R1 lighting are used in dx11) apparently the same goes for the campfires. A thing you could try is to open up the zone_campfire.ltx in gamedata/configs/zones/ and edit all
idle_light_r1 = false
to read
idle_light_r1 = true

no idea if this actually works though.

If Complete does not contain the file you need let me know and I'll send you the pre-fixed vanilla one.

+1 vote     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Release Date
Released Apr 2011
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195 votes submitted.

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Highest Rated (7 agree) 10/10

haunting, simply awe inspiring.

Mar 27 2012, 8:26pm by Rocker4Life

Lowest Rated (20 agree) 1/10

S.T.A.L.K.ER: Call Of Pripyat Complete, the Shadow Of Chernobyl equivalent, doesn't live up to the very first in the series, which is a shame. And while the months pass, there hasn't been a single update on any of the pages of the Complete mod division. This mod, as well as it's predecessors, are outdated, bugged and this one in particularly doesn't improve on anything another mod at the moment already does or does better. This mod introduces game breaking bugs, plus that it's always being used…

Aug 4 2012, 9:35am by [TZP]LoNer1

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