Call of Pripyat Complete is the third entry in the Complete mod series, which is a set of modifications created by professional artists dedicated to enhancing the production quality of the S.T.A.L.K.E.R. game series. The Complete mods emphasize on improving the original graphics, sound, and atmosphere of each game while preserving the core game elements.

Built upon the success of Stalker Complete 2009, which was downloaded by one in every five S.T.A.L.K.E.R. Shadow of Chernobyl players, this entry in the Complete mod series is the cumulative culmination of the series’ achievements in aesthetically updating the game without introducing unnecessary or gameplay-redefining features.

Designed to meet the desires of new players and veterans alike, Call of Pripyat Complete unleashes the full potential of the latest, climactic chapter in the S.T.A.L.K.E.R and the Complete mod series.

STALKER Complete 2012

STALKER Complete 2012STALKER Complete 2012Clear Sky CompleteCall of Pripyat Complete
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People installing the 1.0.1 LITE experience crashes after the cut-scene of Jupiter Underground ( when their team first enter it to reach Pripyat ).

This is due to some missing climates used underground. As they do not eat much resources, instead of deleting the climate change script and degrading your game, you can simply re-add them, and enjoy more variation in climates in a fully working CoP.

Tested and working with LITE 1.0.1 installed on a XP SP2 2 GiB RAM.

I packed them all here for your convenience :
Mediafire.com

Versions ready, Release date unknown

Versions ready, Release date unknown

News 2 comments

ArtitstPavel wrote on his Website that he has done the newest versions, but doesn´t know when to release them. He wrote that at 3rd april 2011

News about the next version 1.0.1

News about the next version 1.0.1

News 9 comments

The 1.0.1 version will have a choice of running the mod in Lite and Full mode. The Lite version is designed to stay within original game's hardware requirements...

Better Flashlight / Headlamp

Better Flashlight / Headlamp

Effects GFX 13 comments

A headlamp that works for 70 ish meters instead of the puny 20 meters of the vanilla headlamp. The flashlight is now a viable option for indoors and night...

Stalker-COP 3GB RAM for all versions

Stalker-COP 3GB RAM for all versions

Patch 43 comments

For all versions: I am releasing this application as I have found that it may help with crashing and performance issues with Stalker-COP, particularly...

Call of Pripyat Complete 1.0.2 .exe [recommended]

Call of Pripyat Complete 1.0.2 .exe [recommended]

Full Version 140 comments

Automatic .exe installer, compatible with XP, Vista, Windows 7, 32 and 64 bit. Works with Steam.

Call of Pripyat Complete 1.0.2

Call of Pripyat Complete 1.0.2

Full Version 23 comments

An alternative archived version requiring manual installation, use this if you are experiencing trouble with automatic installer.

Post comment Comments  (20 - 30 of 2,787)
Rotkohladler
Rotkohladler

Is it necessary to start a new game? i just got all achievements and don't wan't to do this again...

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waxcourage
waxcourage

Can someone tell me what exactly this mod does? I cant seem to figure that out.

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Guest
Guest

Polska przejmuje ten komentarz xD

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Rolio
Rolio

I know it's a lot of work, but ever thought about creating a mod like lambda wars for CoP?

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ZikShadow Online
ZikShadow

I feel sad that the animations of Complete can't be changed with another without having it crash out on me.

It feels weird that Scar and Major Degtyarev apparently handles weapon almost the exact same way.

Is there a way to have animation mods such as the SRAP mod or other such mod to work on COP : Complete?

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Rolio
Rolio

Been playing this game with Complete most of the time.
Pretty good mod, but couldn't give me what i really wanted:
a more "livelier" Prypiat(the city).
That last part/area of the game is a major letdown.
It's just too empty, and besides of the missions there is not much to do.
Of course i can spawn in NPCs with the wish granter, but that's not the same as meeting "real" enemies.
Any mods that improve on this?

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MrLahey
MrLahey

One wishes for a more livelier irradiated city inside the exclusion zone. Huh.

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nashathedog
nashathedog

Lot's, Scroll down the mods for COP list and remember to read a couple of pages worth of comments to learn more about a mod and it's stability.

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Guest
Guest

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Guest
Guest

Ok I take that back. After reading through many pages on google it seems to be a bug from the game itself which first appears in version 1.5.. so they couldnt fix it with 1.6.02... looks like only solutions are to start over and pray or just throw the game away and forget it. I'll get a drink..

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nashathedog
nashathedog

What bug are you talking about? I can't think of anything that hasn't been fixed by either GSC or the community.

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S.T.A.L.K.E.R.: Call of Pripyat
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Highest Rated (8 agree) 10/10

haunting, simply awe inspiring.

Mar 27 2012 by Rocker4Life

Lowest Rated (24 agree) 1/10

S.T.A.L.K.ER: Call Of Pripyat Complete, the Shadow Of Chernobyl equivalent, doesn't live up to the very first in the series, which is a shame. And while the months pass, there hasn't been a single update on any of the pages of the Complete mod division. This mod, as well as it's predecessors, are outdated, bugged and this one in particularly doesn't improve on anything another mod at the moment already does or does better. This mod introduces game breaking bugs, plus that it's always being used…

Aug 4 2012 by [TZP]LoNer1

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