Call of Pripyat Complete is the third entry in the Complete mod series, which is a set of modifications created by professional artists dedicated to enhancing the production quality of the S.T.A.L.K.E.R. game series. The Complete mods emphasize on improving the original graphics, sound, and atmosphere of each game while preserving the core game elements.
Built upon the success of Stalker Complete 2009, which was downloaded by one in every five S.T.A.L.K.E.R. Shadow of Chernobyl players, this entry in the Complete mod series is the cumulative culmination of the series’ achievements in aesthetically updating the game without introducing unnecessary or gameplay-redefining features.
Designed to meet the desires of new players and veterans alike, Call of Pripyat Complete unleashes the full potential of the latest, climactic chapter in the S.T.A.L.K.E.R and the Complete mod series.
People installing the 1.0.1 LITE experience crashes after the cut-scene of Jupiter Underground ( when their team first enter it to reach Pripyat ).
This is due to some missing climates used underground. As they do not eat much resources, instead of deleting the climate change script and degrading your game, you can simply re-add them, and enjoy more variation in climates in a fully working CoP.
Tested and working with LITE 1.0.1 installed on a XP SP2 2 GiB RAM.
I packed them all here for your convenience :
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Highest Rated (8 agree) 10/10
haunting, simply awe inspiring.
Mar 27 2012 by Rocker4Life
Lowest Rated (24 agree) 1/10
S.T.A.L.K.ER: Call Of Pripyat Complete, the Shadow Of Chernobyl equivalent, doesn't live up to the very first in the series, which is a shame. And while the months pass, there hasn't been a single update on any of the pages of the Complete mod division. This mod, as well as it's predecessors, are outdated, bugged and this one in particularly doesn't improve on anything another mod at the moment already does or does better. This mod introduces game breaking bugs, plus that it's always being used…
Aug 4 2012 by [TZP]LoNer1