Origin of Honor Multiplayer Mappack #1: This mappack contains three maps: mp_germantown by Steiner, mp_container by openfire, mp_priory by Philip A. Mecozzi...
Infinity Ward & Activision placed gamers in the shoes of a foot soldier in the American, British, and Russian armies during the World War II. These soldiers aren't the one-man armies of other games; these soldiers are just another cog in the war machine.
“The game was somewhat unusual at the time in that throughout the single-player mode the player is joined by computer-controlled allies who range in quantity from two infantrymen (in some of the British missions) to an entire regiment of tanks (in the Soviet missions). The computer-controlled allies will support the actual player during the missions. They also further the game's goal of providing an immersive and realistic experience; that is, soldiers in World War II were usually part of a larger group, as opposed to the "lone wolf" seen in video games such as Medal of Honor.” [Wikipedia - Call of Duty (video game)]
So Infinity Ward created a groundbreaking game which deserved the Game of the Year Title 2003.
> A huge singleplayer experience with several new campaigns.
> The difficulty, AI, and weapons have been changed to provide enhanced realism (like multiplayer competition).
> The menu has more advanced settings, such as the new 1080p resolution option and displayrefresh.
> Selected custom content like mods, maps, weapons by various authors will be added.
> United Offensive expansion (singleplayer) will be included with dramatically changes to be like the origin.
> All together, all stuff in one package (planned to be standalone).