Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
A old friend from stalkerfrance join us, he is el_chupacabra.
For now, he is creating few mesh for vegetation in parallel of his own project.
This is two example of ivy models. It's only for demonstration and fun.
By the way, a eastern mate join us too, he is Romann from amk forum and he is a modeler/animator. He help us regarding dynamic meshes and he have too his own project.
We was looking for someone to help us regarding dynamic meshes and two guys come to us. I'm happy. Now, it's as I always said, no promise of results, no deadline.
Just do that we can do and have fun.
More example ingame: Imgur.com
This looks insanely good!!
Execlent! The zone needs to look a little more overgrown :-)
I'm a little ambivalent about overgrowth. Plant life projects a sort of optimism about nature's eventual victory against man's doings that doesn't seem to belong in the zone.
Not just the mistakes of the first disaster, but I'd think the second disaster would warp and stunt plant growth instead of allowing it.
Strelok's killing of the Common Consciousness was at best a way to stop the zone's expansion, and at worst letting its expansion go out of control.
Totally disagree. Nature always takes over
This looks very good. I hope it wont be taxing on the systems seeing they cast shadows. I suppose it's just a plane with a texture on it?
i isn't a flat mesh since there is a curve but i'm more interested to see if these actually move
Wow this looks great. Welcome to the newcomers.
That is very impressive. Great job guys!!!
Imagine seeing pripyat with this! would be awesome as ****! and very atmospheric too!
Would be a nice addition. I know most areas just come down to block / square battles. Where you are pretty much just always looking at perfectly defined areas for stalkers to walk out from behind. This would add a nice level of dynamic hiding / stealth. Just as long as the AI is updated to acknowledge it as well. :)
looks stunning, cant wait for this to trying it out!
Should add allot of immersion, cool!