Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Forum Thread
  Posts  
Truck Cemetery unreachable stash. Help please? (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : S.T.A.L.K.E.R.: Call of Chernobyl : Forum : General Discussion : Truck Cemetery unreachable stash. Help please?) Post Reply
Thread Options
Nov 5 2016 Anchor

I was given a stash location over near the burned out homestead anomaly with the tractor but I can't seem to find anything there. I tried searching under the tractor, around it, in it, in the bush, and even tossed a grenade in thinking it might dislodge it. Am I missing something here? Is there some secret underground passageway that I completely missed or is this a bug? Using COC 1.4.14 with AO3 v4 and DoctorX's Questlines 1.11 addons.

Nov 11 2016 Anchor

It's behind the seat of the tractor, but it's unreachable. Any amount of trying to reach to it or get at it has been of no avail for me.

Feb 10 2017 Anchor

I made it working by temporarily changing value of

camera_height_factor                        = 0.92

to

camera_height_factor                        = 0.50

for the player in file gamedata/configs/creatures/actor.ltx

Low-crouch near the side window of the tractor does the job.

After obtaning mission items (Ecologists campaign) I made a quick-save, reverted the variable to its previous value, and then got back into the game.

Probably vanilla .85 factor is suitable as well; it was changed by CoC devs so the player wouldn't be like a dwarf when compared with other characters.

Hopefully it'll help someone.

Cheers!


Edited by: punk0x29a

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.